Space Engineers

Space Engineers

Vanilla Systems (Real Solar Systems World)
10 Comments
Echthros  [author] 24 May @ 11:26am 
@Nirrtix There should be asteroids near the planets. You can also turn the asteroids on in proxy space (between planets) with the RSS Editor.

@ThatPolishKid Type "/SetupRealOrbits" in the chat (then save, exit, reload) to force all bodies to have gravity falloff 2 to support Real Orbits.
Nirrtix 24 May @ 8:51am 
Are there systems that work well with asteroids as people say this has none, real solar systems, and the water mod?
Nels0 25 Jan @ 5:12pm 
Also getting the invalid character issue :/
miku567 19 Jan @ 8:31am 
Just a heads up - the game wont accept quotation marks in save name.
Just a Floating Eye 12 Jan @ 8:41am 
Thanks, it even lets me change the mods luckily.
Echthros  [author] 12 Jan @ 8:39am 
Create the world, then exit and make your edits to the new save. It won't allow modifying the settings before the world is created from the scenario.
Just a Floating Eye 12 Jan @ 8:14am 
The game doesn't let me edit the settings nor add mods when I try to load this scenario. Anyone know how to fix this?
Omni_Adachi 23 Dec, 2024 @ 5:53am 
"this system is not created in a empty space i see in my game the stock planets^^" because this is directly a mod that uses the og vanilla planets???? like, that is directly what it does
Š øμ L Ŵ ø L ƒ ĦÐ 19 Dec, 2024 @ 1:06pm 
this system is not created in a empty space i see in my game the stock planets^^
Alpha_Stalker9 13 Dec, 2024 @ 3:12pm 
where is the sun?