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But I have not tested this either, so take it with a grain of salt.
Also how bad of an idea would it be to add mid save?
just an idea bc this mod looks really prmosing to advance ^^
many other players end everything is working.
Only way to change it, is to unload the Mod and load it again, and dont use the same savegame.
my probem is, i dn´t find the 5 provisions for the mnission. I had talk to erverbudy , but by some people the is a talk opion, but the is no dialog ? Bug. ? Have someone idea to solve the problems ?
There are two boxes in the Harbor...each with a machinegun ;)
Is this mod compatable with GC-Militia? i.e. you can drop-shop purchases to base from militia shop?
Will investigate further, but so far I have no clue why its not working for you guys!
However, I have changed the Scoundrel/Negotiator values as Claudius33 suggested, hope this does smth for you. New Version is uploaded now!
Is this mod compatable with GC-Militia?
I love the game and appreciate your mods. I was experiencing the same issue regarding the Airdrop operation.
Though I know zylch about lua and am not used to the mod editor at all, I noticed that the bonus values for rthe pêrks scoundrel and negotiator where missing. I just added bonus 30 for scoundrel and bonus 50 directly in the lua file.
Bingo, Airdrop works like a charm. Hope it helps..
1. I initiated operation by another merc (selecting each one squad and closing the operation if they didn't show up in the list)
2. Kalyna was able to start the OP, but after it started - it showed Grizly and Fox as OP negotiators. O_o
3. When OP reached to the end - it didn't finish properly. I force moved the squad from the sector and got a message from NPC that Air Drop constructed. Such a case.
Do w/e you want with this info.
- all mercs are from initial clearing team
- my IMP is 100 leadership as well as other mercs 90+
But to be safe, make a copy of your savegame.
The new Sector Operation should Pop up in SectorOps Window then.
I don't seem to be able to build anything after I freed the place.
Disarmed the mines, installed the 3 machine guns.
No special operation available and I can't talk to the main 2 NPCs anymore.
Did I do something wrong? (btw all enemies are down ;) )
Thank you !
Nice idea about blocking the stairs/ladder with brushwork :-)
So it's a simple misunderstanding on my part.
Actually, my IMP belonged to the initial team, but the other merc I tried together with my IMP was not. Can this damage the operation?
The MGs are Hidden in Two Chests in the Map and one you can get via interacting with one of the NPCs.
Tested the Negotiators, found the Problem: if the Person with Leadership is not in the Initial Team that clears the sector the Operation does not work!
About the militia: Yes, I have probably confused the guys on the map with my own militia.
- to the first point: no idea how that could happen tbh
- the mines you can dig them all up, but they dont autodisarm (the check is only for digging)
- I will look into the Negotiotiors, I think Wisdom 90 is needed
- I found all the mines, so that Francis was satisfied and I could begin building structures. But later I was notified of a mine that exploded...
- Negotiators for Air Drop are not accepted. I choose them, but the fields for negotiators stay empty, and thus I can not start this operation...