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(im bad at the game and always end of with carriers with a queue a mile long to refuel lol)
so i can send some fuel hungry idiots over to this small base instead :)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3409910828
Now if only there was a formation order to rebase. XD
A soviet task force that is heavy with anti-ship capabilities is heading out to attack US Naval forces in the north Pacific. I have one carrier with just a handful of escorts, not nearly enough to protect the carrier. However, there is an airfield on Adak island. My carrier can launch it's strike force from a distance that out of the soviets missile range. The planes take off from the carrier, land at Adak, refuel and then take off and strike the soviet task force. Additionally, the Air Force out of Elmendorf AFB, Anchorage can use that same airfield. After the battle, the aircraft return to their original base/carrier. Hence the need for the empty large airfield option.
We will need a large air base that is empty too.
This is an example of how a FARP (Forward Arming & Refueling Point) would work. It extends the reach of your air forces. It in turn also keeps your carriers out of missile range of adversarial assets.
How to make this work in the game. The FARP has zero planes but the capacity for say 90 aircraft. Your planes take off from your carrier and/or airbases. They then "re-base" to the FARP, land and then you can have them take off again. They strike their targets and return to the FARP. They then can either stay at the FARP, refuel/arm and attack again or they take off and then "re-base" back to their original base.