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The map with this name could not be loaded.
Issues:
There are too many "playerclip" brushes, and they don’t help hide the edges of the map. You could deactivate them in certain areas after the player reaches specific points.
I used only the crowbar, gravity gun, and sometimes the shotgun 'cuz the map has a bunch of props to throw at enemies. Even during encounters with Combine soldiers, I was still throwing props at them.
I don’t understand where the "trigger_hurt" begins at the start of the map.
Pros:
I like the winter.
You didn’t forget to add "soundscapes".
The dark room with flares is a cool moment: dropping them to check how deep the pit.
I didn’t get bored.
P.S. I read that your map was created for a competition, and you didn’t have much time to work on it.