RimWorld

RimWorld

MultiFloors
1,158 Comments
RiskyBusiness 1 hour ago 
@Kokusei If you click on the stairs / ladder, open the transfer tab and clear all or the items you don't want transfered.
Kokusei 3 hours ago 
When underground the game automatically selects and designated items for floor transfer, despite it being forbidden. Why and how can I make it not do that?
Mellow 12 hours ago 
@telardo , can this be added to a current save?
lenya_bulatov 17 hours ago 
God bless you, my friend!
kyzy_4399 18 hours ago 
跪求逆重飞船版本的多层更新!orz
Ronin 19 hours ago 
This would be perfect for the ship building DLC. Having 1-story spaceships is hard to justify in my head canon
SIGMA BOI 16 Jul @ 1:49pm 
1.6?
lyxx3rd 16 Jul @ 4:57am 
1.61.61.61.61.616.
Rushlow 15 Jul @ 7:51pm 
This mod is incredible. Well done! My only gripe is that it doesn't seem to work with the heating and cooling pipes from Dub's Central Heating.
sorry, by "done" i mean abandoned, not that a random madder can make it work.
LEGO® CITY Jesus Christ™ 15 Jul @ 5:15pm 
you think you can make a patch that works on everything but the gravship?
telardo  [author] 15 Jul @ 4:59pm 
It's not about licenses at all. You are way wrong if you think a random modder can fork and make it to work. I hacked it in my local environment atm to start working on Gravship but it's not stable for a release.
I think prepatcher might be done, someone would have to fork it.
ShadowH4nD 15 Jul @ 3:49pm 
@telardo I see you are waiting for prepatcher 1.6, but there hasn't been activity there for some time. Would it be possible to fork prepatcher (MIT license) with the changes you need?
LEGO® CITY Jesus Christ™ 15 Jul @ 9:10am 
we wait
xuelin 15 Jul @ 7:14am 
没有1。6的每一天,我都想死在这里
Bonelancer 14 Jul @ 5:34pm 
now we wait for 1.6
Xiphos Fraznoir 13 Jul @ 11:24am 
Does this mod have anything about SwitchZoneLayer file?
Marcowarrio 13 Jul @ 9:40am 
ping me when this updates to 1.6
KingCrab 13 Jul @ 2:51am 
I bought an odyssey and I'm just waiting for this mode:2017stickycrab:
Shoegobby bop 11 Jul @ 10:17pm 
Moon runes
T10086 11 Jul @ 8:14pm 
MOD好评,希望在1.6版做更上一层楼
Giggles 11 Jul @ 5:33pm 
Multi-floor gravships? That sounds fucking amazing, but also extremely difficult lmao
minoreror 11 Jul @ 4:12pm 
Any way to separate this mod from Prepatcher since that mod breaks the game at launch?
Onekrazykilla01 11 Jul @ 1:10pm 
1.6?
Darian Stephens 11 Jul @ 4:37am 
@Radi3rd
Unless you have a mod interfering, absolutely!
Radi3rd 10 Jul @ 8:22am 
can you find steel or other materials underground while mining?
telardo  [author] 9 Jul @ 7:40am 
Yes, I will make it.
[JOMS] Kearse 9 Jul @ 3:08am 
Do you think it can be made compatible with gravship logic? Multi-floor ships would be amazing.
Oof... i figure it would affect mountains too, thats why i suggest something neutral like a noise pattern,
CrabSquid 8 Jul @ 1:09pm 
@Telardo It took a while to figure out how to make it colored but i finally got it working! The only problem is that the mountains also got wooden floors which i didn't consider -_-
telardo  [author] 8 Jul @ 11:58am 
@CrabSquid It's a vanilla texture. You can patch or directly modify the path and use another texture.
CrabSquid 8 Jul @ 11:52am 
@DuckGoosebear_PrairieDogLover I tried finding it in the mod files but the only terrain files are for the transparent floors. The def file links to Terrain/Surfaces/RoughStone but i don't know what to do with this information. Help would be appreciated :)
Vanquisher02 8 Jul @ 10:32am 
@Raskii i got the same problem too, i can't heat up a room with swiming pool from dub bad hygiene even with 48 electric wall heater ! xP
@CrabSquid you can always manually replace the file or patch with a local mod
maybe it could be like a simple noise floor?
CrabSquid 7 Jul @ 7:35am 
I dont like how the default floor texture is stone since most of my buildings are wood. Is there a way to change the default texture?
@AMERICA DAY LIME bestie i saw you on the same mod we like :slimetabby:
Raskii 6 Jul @ 10:48pm 
Correction to my previous post:

The Heat Stones look like they're working (the temperature in the room goes up and seems to stay in the 18-19C range), but the pawn's Slept in the cold Mood Debuff never goes away. It looks like the temperature is possibly getting reset back to 15C every so often: It may be happening too fast to see, but not too fast to register for the pawn.
Raskii 6 Jul @ 10:10pm 
I'm having a problem with my underground rooms ALWAYS being cold, of particular when the bedrooms/barracks are underground). It looks like the default temperature is 15C and, the rooms are treated as if they're without roofs or something, because it's virtually impossible to heat them up properly. Heat Stones from Vanilla Factions - Classical works, but none of the electric/other options seem to do the job, the heat just disappears as soon as it's generated.
dxrkdeception83 6 Jul @ 6:23pm 
a quick Q, my pawns just randomly transfer herb med across level . i do everything do disable that but its not working. whats wrong?
telardo  [author] 6 Jul @ 12:32am 
Well, I have to wait for Odyssey and Prepatcher. And it would be very likely incompatible with current 1.5 saves.
NebulaBlade 5 Jul @ 5:49pm 
1.6 when
LifeIsAbxtch 4 Jul @ 7:30am 
update to 1.6? :)
THE FIRST ONLINE GG 3 Jul @ 4:09am 
Is there any way to move pawns who are not colonists or prisoners to other levels? Such as downed enemies yet to be captured, or anomalies
Iteron 2 Jul @ 11:54am 
can you make an extreme version, where pawns and bills work across every floor? or is that more of a compatibility concern than a performance concern?
Nezeroh 2 Jul @ 3:15am 
Are you able to make it so you can reinstall things from one floor onto the next? It makes reorganizing across floors impossible otherwise
Shoegobby bop 1 Jul @ 6:48pm 
Imagine giving this the clown award. 💩
Esther_Angerin 1 Jul @ 2:19pm 
The up-coming 1.6, it would be cool if you do MultiFloor gravships.
Sephiroth361 1 Jul @ 9:58am 
Can this mod be added midsave?