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This is a tentative solution since the cause cannot be determined, but please try the following methods.
If you see different graphics when using this feature, Texture Expand may be failing to automatically update.
In that case, go to the Texture Expand workshop at the above URL, unsubscribe Texture Expand, and then subscribe it again, then it may function properly.
Also, if the textures of the monsters that appear as enemies have not been changed, they will behave as expected.
If you want to change the textures of the hostile monsters as well, open the mod folder and delete the file named “enemy_exception.textureexpand”.