Elin
naoT_Plants_Replace
12 Comments
YAKATECTO of Wealth 23 Jul @ 5:41am 
素晴らしき擬人化ですね
こっそり応援します
Agent 00F 25 Jan @ 10:18am 
Whatever the problem is, it seems to be temporarily solvable by moving all the mods around into a different loading order. I placed this one below all of the NJYM texture mods and my plant textures are back to normal behaviour now
Milchstrasse 10 Jan @ 1:49am 
Thank you very much, your advice worked! :happy_yeti:
naoT  [author] 6 Jan @ 11:48pm 
Thank you for reporting the issues.
This is a tentative solution since the cause cannot be determined, but please try the following methods.
If you see different graphics when using this feature, Texture Expand may be failing to automatically update.
In that case, go to the Texture Expand workshop at the above URL, unsubscribe Texture Expand, and then subscribe it again, then it may function properly.

Also, if the textures of the monsters that appear as enemies have not been changed, they will behave as expected.
If you want to change the textures of the hostile monsters as well, open the mod folder and delete the file named “enemy_exception.textureexpand”.
PriestOfVanedu 29 Dec, 2024 @ 6:28am 
same here. doesnt work for me
Milchstrasse 26 Dec, 2024 @ 12:34am 
I seem to have an issue where if I have this installed together with “Texture Expand”, it will not work. If I disable "Texture Expand" then it will work. Does the load order of the mod matter or do I need to set some configurations?
undeadkuma 17 Dec, 2024 @ 5:33am 
わーい!
Cat Of War 16 Dec, 2024 @ 4:24pm 
lets fucking gooooo
hetare5123 16 Dec, 2024 @ 9:24am 
神の芽吹き Breath of God
Neon Seraph 16 Dec, 2024 @ 5:13am 
As a harvest faithful, you are an absolute legend.:dubthee:
ArcanaXX 16 Dec, 2024 @ 1:19am 
素晴らしい!
てω甘 15 Dec, 2024 @ 12:34pm 
待ってましたぁ!カワイイ!