RimWorld

RimWorld

Make Your Bulk
113 Comments
AlenDio  [author] 14 Jul @ 5:26pm 
Yeah sure, why not. Will do it in the next update.
Yutoe 14 Jul @ 5:09pm 
Any chance for being able to rename the recipes, as some recipe names are just wacky
AlenDio  [author] 14 Jul @ 1:46pm 
Thanks for the suggestion. Though I think I can't update the mod until August, but I will implement it as soon as I can!
aef8234 14 Jul @ 1:27pm 
Another suggestion: A slider for minimum crafting level to use the recipe.

That way there's another way to balance bulk recipes. So like making a 100 components might save some time and resources, but only pawns with 18 crafting can make them.
AlenDio  [author] 19 Jun @ 9:40am 
Thanks for the suggestions. I will implement it as soon as I can!
Rhys 19 Jun @ 9:06am 
Suggestion: Ability to copy & paste settings.

Example, setting up multiple bulk bills for cutting stone (10x, 25x, 50x) etc and it would be nice to be able to copy the settings for 10x Granite and past them to 10x Slate.

Same if setting up multiple tailoring bills, would like to be able to just copy and paste from a previous bill to set it up.

I've spent about 90 minutes so far setting up a hundred different bills, and a copy + paste function is desperately needed for large scale orders.

Otherwise, 10/10 mod.
AlenDio  [author] 16 Jun @ 4:16pm 
:luv:
Momon 16 Jun @ 2:31pm 
TAKE MY POINTS!!! :steamhappy: Thank you for this mod. I'm literally removing all my singular bulk mods now.
AlenDio  [author] 29 May @ 6:03am 
Sorry for being late, I've tested it but it didn't seem to give me any problems. Could you tell me what have you done that might have caused this error?
mayonnaise 6 May @ 6:08pm 
i think this mod may be incompatible with RIMMSqol, as i have modified recipes with it and the menu to make bulk recipes in this mod's settings has disappeared.
AlenDio  [author] 6 Apr @ 2:35am 
np
Kwaan 5 Apr @ 7:13pm 
The problem disappeared after I opened the earlier save file. It may be because I was attacked by the enemy and caused the game error.


Sorry for wasting your time.
AlenDio  [author] 5 Apr @ 9:46am 
I don't know, I've tried with other mods and it worked fine. If you want, pass me your modlist and I'll check it
Kwaan 4 Apr @ 10:12pm 
Will this update affect other mods? After updating my game I get an error and the control panel is completely missing.
In the past two days, only your mod in my mod list has conflicting updates.
AlenDio  [author] 3 Apr @ 6:57am 
@Ceron @power724win
If you still need help, please look in the discussion tab
power724win 2 Apr @ 9:46pm 
i made a bulk recipe... but did not show list after restart game
Ceron 25 Mar @ 8:35pm 
I made a bulk recipe in the mod settings for Smokeleaf Joints. It shows up at the Crafting Spot, but not the Drug Lab. Any way to get it to show up at the Drug Lab?
Zero 19 Feb @ 1:21pm 
i see well ill try and look into the debug log as im playing
AlenDio  [author] 16 Feb @ 10:08am 
@Rugratko I'll look into it as soon as I can

@Zero probably it's an mod incompatibility because it works fine with me. If you can, try to see which mod from your mod list causes this and I'll fix it
Zero 16 Feb @ 5:17am 
what i mean is electric smithy electric stove stuff like that
Rugratko 15 Feb @ 12:29pm 
@AlenDio Sure, there you are: https://github.com/skyarkhangel/Hardcore-SK (development branch is for 1.5). Thanks for your time :cozyovercooked2:
AlenDio  [author] 15 Feb @ 11:01am 
@Rugratko could you send me a link?

@Victor thanks for the feedback I'll look into it
Victor 15 Feb @ 10:02am 
Well... actually it didn't solve my issue, I quit, been trying for an hour to find out what was causing it, I think you should change something in your code to make sure the recipes are correctly added in. I had problems with recipes for the tables from Vanilla Cooking Expanded and Vanilla Furniture Expanded - Production.
Victor 15 Feb @ 9:50am 
Found an incompatibility with Technology Blueprints & Reverse Engineering https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2010527094 it breaks the recipes, some don't show up, others show up twice on electric variations from Vanilla Furniture Expanded - Production
Rugratko 15 Feb @ 9:08am 
I tried it on HardcoreSK modpack
AlenDio  [author] 15 Feb @ 8:59am 
@Rugratko from what mod does this come from?
Rugratko 15 Feb @ 8:50am 
@AlenDio Had the same issue. For example, I've added bulk recipe for wooden planks, so I got this recipe for basic sawmill, but not for electric variant.
AlenDio  [author] 15 Feb @ 8:04am 
@Zero sorry but I don't understand, what do you mean by electric variant?
Zero 12 Feb @ 2:22pm 
so anyone else notice that the recipe don't show up on electric variants?
AlenDio  [author] 27 Jan @ 1:57pm 
np, I will eventually figure it out ;)
sirduck 27 Jan @ 1:48pm 
ah I see, I don't even know how to program mods or anything like that inside mods, I'm sorry, I really wish I could help you :T
AlenDio  [author] 27 Jan @ 1:44pm 
@PatoPixelado hi, firstly thank you for the feedback, I'm currently watching through the "CookCarefully" assembly code and I'm clueless of how the mod works, my only hint is that maybe it doesn't work with my mod because this mod specifically only uses its own RecipeDef? But really I have no clue right now, any help would be great!
sirduck 27 Jan @ 1:29pm 
and this original mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2846590640

just to explain that I'm talking about this.
sirduck 27 Jan @ 1:27pm 
i tired putting Cook Carefully 4x https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3392407178%20packageid:%208z.cookcarefully but simple meal appears instead of this version of the food mod :( that's why I'm asking for help on this and I don't know if I can create a patch for it?
hedgehog 26 Jan @ 5:46am 
OK,try this link
{LINK REMOVED}
AlenDio  [author] 26 Jan @ 5:37am 
you can upload them into google drive (or something else) and send me the link
hedgehog 26 Jan @ 5:27am 
Thank you very much for your work!
AlenDio  [author] 26 Jan @ 2:58am 
@hedgehog I added in the mod files (ModID: 3386316410) the languages folder so that you can add your own, then if you want to publish it, you can send a link so I can download it and add it into the mod or you can also publish the sub-mod yourself tagged as translation
AlenDio  [author] 25 Jan @ 5:30am 
ok, found out how, I will update the mod so that it can accept translations
AlenDio  [author] 25 Jan @ 5:19am 
@hedgehog no idea
hedgehog 24 Jan @ 6:45pm 
How can I translate ?
Fran 21 Jan @ 2:29pm 
let him cook
AlenDio  [author] 21 Jan @ 1:17pm 
@Fran updated the game, I think I cooked this time
Fran 20 Jan @ 8:44am 
Like it just brings up about 2k results or something, all in the tabs-- whereas, for example, dubs mint menus has a nice search bar. I see you mentioned the filter in the replies, but it only seems to work for recipes I have created. It's finding the damn recipe that is the issue, aha
AlenDio  [author] 19 Jan @ 1:19pm 
@Fran what do you mean
Fran 19 Jan @ 5:28am 
Can you add a search bar?
AlenDio  [author] 13 Jan @ 4:52am 
@Moses if you're talking about adding a recipe you can use the filter box
salas951 12 Jan @ 7:33pm 
deberia ser vanilla
Comrade Shrimp 12 Jan @ 6:02pm 
I don't know if it's possible but as much as I like this mod I can't use it. When i go toe select a recipe i have to scroll through the menu for one item in thousands. Cool mod though.