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This was on hard difficulty. No idea if this is how the AI behaves in vanilla FOTS since I haven't played it in a while. I know this is likely out of the scope of this mod, but I figure i'd put in some comments since I love everything else about the way this turns FOTS into real late Victorian era warfare.
@Americaissupior Both unit packs clash with my philosophy (I do not like roster bloat). I would also need to basically edit every single unit, and I would need to balance them, which takes a lot of time and effort for something I think actively harms the gameplay.
Kachi units would perhaps be 100-160 men. The melee units (mostly just going to be pikemen without yari wall, which is a poorly designed ability (and i want the pikes to properly be shock units)) would lose their armor but have good stats, and still fight in close order. Matchlocks would be traded for percussion firearms (probably smoothbores with bayonets, except for a skirmisher unit with muzzleloading rifles). I want to portray a semi-modernized force (although it would be entirely ahistorical; but the game and mod are not historical regardless). They would essentially be a development of the early game armies: melee infantry + line infantry (and cavalry obviously), with a certain degree of emphasis on close combat. I can't see small (sub 100 men) melee units being useful without giving them ridiculous stats.
@Jeyzebel I'm unsure if you would need to restart the campaign. I'm also unsure if you realized by now, but any mod that edits the units is essentially not compatible (a bayonet mod is integrated for everyone else reading).
Kneel fire literally removes the point of this mod, square formation makes no sense, and hold fire doesn't aid them at all.
The riflemen with breachloaders do not have it; the riflemen with muzzleloaders do (see second bullet point)
@mr miyagi thank you, I do not plan to add more units. i may at some point make a submod that "modernizes" the traditional units, wherein the primary difference would be morale and unit size (although they will still have access to pike units) (would be kind of ahistorical (there were guys in armor with bows and matchlocks early on in the Boshin War), but the whole setting is ahistorical so whatever).
really cool mod!
I put that in the description.
@Suzuha
They are supposed to
fixed, was unintended.
"New" mods are now saved in the steamworkshop folder I believe. So it should be there.
And Banzai charge with bear infantry is so badass!
Ah well that Sucks, I was hoping they would be buffed. Overall This mod is probably gonna be the mod that I use in all of my Future FOTS games
The Foreign Marines feel practically the same to me, but the US Marines are supposed to be the worst marines in the game notwithstanding their melee buff.
It adds realistic line formations and also demonstrates early loose formation tactics. Worth a go!