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SmeltableSteelSmall = Becomes 1 unit of steel when smelted (is automatically added to smelt medium item recipe)
SmeltableSteelMedium = 2 units
SmeltableSteelMediumPlus = 3 units
SmeltableSteelLarge = 4 units
You can add the smeltable tags to any item and it automatically becomes smeltable into a raw resource (in the above case steel), even if broken.
I flipped a coin between the H&K G3 and the FAL and the coin flipped for the G3.
The only reason I added the RK-95 was that I was bribed. :D
I'd be happy to consider one of those weapons as well. Lol.
Another carbine in 9mm? Meh.
It was commission work, and I was successfully bribed to make it.
You can always unsubscribe if you can't handle it. :)
Not unless you find one that would fit. :)
My SMGs already kick enough ass.
Probably for the two basegame shotguns that this mod uses (Remington M870 and the Coach Gun), but I have no idea for all the other ones I've created.
Shotgun Trajectory Beta is a very important mod for shotguns and makes them normal again
-Fixed the suppressor attachments. Thanks phxntom1213!
I wasn't replying to you, and also hell no.
I won't be building entire soundbanks per weapon.
No. Would you like to commission one? :D
If not, also no.
-Increased Ammo Belts' and Bandoliers' capacities by 1.
-Increased Military Pouches and Packs capacities by 1.
-Introducing the RK-95! This gun was commission work for our generous Discord member Juca. :) It's a bit of a time-breaker by two years, but I was successfully pestered and then bribed to make it. :D It spawns at the same rate as the RK-62, and you can also get it from bandit and survivalist zombies.
If you're yet another one playing B41 and trying to use my mod that's exclusive to B42, I could say what I think about you but I don't want to get banned again for my brutal honesty.
Back again
Rain is back
Tell your friends
Also expect a new gun dropping in the next day or two. :)
"After you get a red error message, exit the game and go to your Users\YourUserName\Zomboid folder and open up the console.txt file there.
Scroll down to the very bottom, and then search for ERROR entries. You will find what's breaking your stuff.
Also my ban ends in approximately 24 hours. Please don't make me return angry by using multiple gun mods."
:)
"I don't.
Clothing or armor mods aren't my forte, at all. I know how to make them, but I won't unless I have to.
Feel free to join my Discord and I can tell you the basics of PZ modding, including clothing/armor stuff.
Thank you for your comment."
I had a question. Do you happen to know of any old mods that have chainmail armor? I looked around and I couldn't find them.
I know you're really busy, but I wondered if there are any plans by you to make an armor package to go with your tools and weapons package.
If not please let me know, and I'll get to modding it. Just didn't wanna step on your toes.
Thanks again for the great mods!
@Banana Phone
"Thank you so much for being part of the 99% of my subscribers who I love and who I create my mods for. I know I come off harsh these days but it's because I'm in a tough place, and I can't handle the idiocy of some of these people. You remind me why I mod in the first place"
They said it's possible the values aren't set right. Because right now long range shooting feel very bad. I'm missing constantly with aiming 6.
from Rain:
"All my shotguns hit from 1 to 9 zombies at once. Just because they don't react to the pellets that hit them doesn't mean that they weren't hit.
I consistently score multi-kills with my shotguns when I let the aiming reticle finish before firing.
And if you have a problem with B42 shotguns not being the magic street sweepers of B41, please go tell TIS about that, because it wasn't me who introduced the projectile system.
Thanks for your comment."
"You right click the SPAS in your inventory and choose Fix/Repair, not through the crafting menu."