MADNESS: Project Nexus

MADNESS: Project Nexus

Ultrakill Stuff (LITE)
29 Comments
Excellent Epsilon 22 Jun @ 6:23pm 
comically large spoon
Caboose 3 Mar @ 1:27pm 
When I played this, my wings suddenly vanished after I left, lol
idk 31 Jan @ 6:16am 
very cool
flowersnax  [author] 16 Jan @ 8:33am 
i gotta find a way to balance that LMFAO i had the weapons as unlimited reload because that’s how they work in ultrakill but it feels a bit overpowered 😭
Sasha Pines (no brain) 16 Jan @ 8:25am 
me when i see unlimted reload instantly dowload
BloodKnight 30 Dec, 2024 @ 4:28am 
maybe a special pinned section for suggestions to filter those from all the noise in the comments?
Jefperson108 25 Dec, 2024 @ 8:56pm 
"Fuller auto"
RedgeLord 25 Dec, 2024 @ 4:01pm 
oh my god. I am enlightened.
(for context, my origin char is named V1.)
<#s28>Sq 25 Dec, 2024 @ 4:51am 
cool
Microwaveable 23 Dec, 2024 @ 7:58am 
Saw blade launcher would go hard
Crazed Wallace 22 Dec, 2024 @ 10:33pm 
yeah i believe they would be pretty cool for unarmed, although thats just me. i just noticed the lack of the vmodel arms and i went "THAZZ NOT RIGHT!!"
flowersnax  [author] 22 Dec, 2024 @ 9:29pm 
damn i fr forgot to add that to my to-do list huh. anyways yeah i do plan on adding the vmodels arms as cosmetics at the very least
Crazed Wallace 22 Dec, 2024 @ 8:37pm 
heres an idea, i've seen full on replacement arms being sold at the quarter master that increase your unarmed damage, potentially try adding both v1 and v2s arm, as one could be normal and the other one could either be a shotgun blast on hit, or an explosion with a certain timer or delay.
flowersnax  [author] 22 Dec, 2024 @ 5:30am 
i don’t intend to! i’m just kinda waiting for some more specific shenanigans to be possible bc i’m a stickler for accuracy with these sorts of things LMAO
moshka 22 Dec, 2024 @ 5:26am 
I hope you will not abandon this addon, it has so big potential
flowersnax  [author] 22 Dec, 2024 @ 5:03am 
oh wow, tysm!! i’m glad people enjoy what i’ve been making :)
Greg 22 Dec, 2024 @ 2:26am 
Damn, you are just always cookin with these mods!
i think your the only modder where ive downloaded all the mods theyve made, very nice!:demoticon:
flowersnax  [author] 21 Dec, 2024 @ 5:59pm 
in my attempts to make it all work, i eventually had the arms as cosmetics with the actual damage-dealing handled by invisible weapons! i'll probably end up doing something similar in the final version
Mcnugget 21 Dec, 2024 @ 5:40pm 
it could be a ranged weapon that has their "pistol" whip animation changed to something else for that to work... but i dont know if you could actually do that
flowersnax  [author] 21 Dec, 2024 @ 10:44am 
no, but hopefully there will be a knuckleblaster arm LMAO (i want to make it possible for it to shoot shotgun shells like in ultrakill)
suspiciously human shaped lamp 21 Dec, 2024 @ 10:43am 
can we get a Knuckleblaster arm that gives 50+ attack
cause i wanna punch pepole really hard
flowersnax  [author] 20 Dec, 2024 @ 10:17pm 
@kingsman i do plan on including the different arms you can equip! i just gotta figure out how i want to do them. might include a few different options
JoaquinCR 20 Dec, 2024 @ 10:13pm 
Finally, I have good armor for my Ultrakill mod. I thank you o gracious one
Zeta_AM 20 Dec, 2024 @ 4:35pm 
ok this would look real nice... question though if possible would we be able to get like a glove or a skin of v1 and v2 arm
flowersnax  [author] 20 Dec, 2024 @ 1:35pm 
ohhh shit yeah it would. i’ll have to consider that
nikolai 20 Dec, 2024 @ 1:07pm 
gutterman armor would go hard on a massive
Sightseeing 20 Dec, 2024 @ 10:51am 
"I have no idea how I'd implement that, so just chuck 'em at enemies instead."

Massive looks at wallet

Massive looks back at the Bandit Brute

Massive forms a smile
flowersnax  [author] 20 Dec, 2024 @ 6:25am 
@The Gooner heavens strongest archangel vs a small handful of loose change
The Goon 20 Dec, 2024 @ 1:04am 
Oh yea! Its "Ultra-killing" time