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I'm using it alongside World Ablaze (WA), no issues, other than that i noticed iirc. one or two not size-reduced inf models. No real problem, but if you, exsolvere, happen to try WA some day, maybe you can take a look at that?
Would it be possible to make this mod compatible?:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3132985068
If not no problem :) Seems the Japanese Infantry go back to normal size with both enabled.
If you're talking about the thumbnail, yes it's for showing the difference.
https://forum.paradoxplaza.com/forum/threads/smaller-3d-infantry-model-and-squad-of-soldiers-mod.1725059/
Is there any way to modify a 3D model of a single soldier into a 3D model of a squad of soldiers?
Just wanted to note we missed the Polish Infantry :)
Yes and no, pcp is still a DLC but it's given for free to everyone. You should have it in the DLC section. I just added that in case somebody doesn't want to play with that DLC enabled. Who knows. But thanks for the suggestions :D
Shame it can't be automated without losing achievements, but this will do!
for anyone trying to find the files by hand they're located on the same drive you have the game itself installed, if you have multiple drives with steam folders set up
in the specific Steam folder under steamapps\workshop\content\394360\3388825642\gfx\entities
where 394360 is hoi4 and 3388825642 this specific workshop item
BTW I also think the pcp (Polish unit pack) is also part of the basegame too, not sure though? You also want to mention to make sure people keep the default unit_ asset files. So if they have only the base game they'd be left with 13 files total (if the Polish ones are default and I did everything correctly)
Instead, you can manually delete the .asset files of a specific DLC you don't own. I know this can be tedious for some people, but it's better than you downloading 7 separate mods for the respective DLCs.
To get all the original files back, just resubscribe.
Is the Götterdämmmerung DLC required ?
In the error log file, I see a lot of missing mesh error like this one:
Couldn't find mesh "AUS_infantry_rifle_mesh" (or AUS_infantry_rifle_mesh is not of 'pdxmesh' type) [AUS_infantry_rider_entity
A) opening up this in VSCode and checking the braces ({ }s), in at least the tfv_units_infantry.asset file, there's unmatched braces; e.g. the end brace on line 49 (which I assume would close the first "entity = {...") actually matches to the first start brace on line 26 (which I assume should match to the end brace on line 28)
Actually, those unmatched braces are present in the vanilla files too, so...??? Paradox???... You may want to see what happens when those braces are fixed, but I guess it works regardless lol? (Maybe the game is smart enough to read the next "entity = {..." and say "oop, need a '}'"?)
B) the only value you seem to have changed (again, only looking at the tfv_units_infantry.asset file cause I'm lazy) is the "scale = x" line (e.g. line 48, 92, etc.).
Is that correct? I tend to play around and edit mod files constantly, so I'm probably also going to tweak this mod, so I was wondering!!
..▂▄▅█████████▅▄▃▂ . To take over the workshop
[███████████████████]. Copy and Paste this all over
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