Sea Power

Sea Power

Bespokoyny Class - Super Sovremenny [Fictional]
6 Comments
Very useful especially after the moskit nerf a few days ago.
Horace 17 Mar @ 1:26am 
the new SA-N-7FM is effective in deed, but it causes friendly flre frequently when in a fleet. any operation i take can avoid that?
felixnotfelix 4 Jan @ 9:07am 
How does it fit 64 missiles in 6 VLS cells?
cent  [author] 4 Jan @ 5:20am 
Thank you, i fixed the issue :steamthumbsup:
jasoriab 3 Jan @ 11:57pm 
Hi @cent First of all, thanks for all your mods and scenarios you share here. :steamthumbsup:

Playing your latest Hypersonic Blitz mission I've seen red errors in the logs related to this mod
[General] ERROR: [id=1036] Moskovsky EM-684: Could not find section [SA-N-7FM] in weapons.ini in WeaponContainer.cs: init (line 47)

You can check the games logs in this path yoursteamdirectory\steamapps\common\Sea Power\Sea Power_Data\Logs
Could you verify this? TIA
BaronVonSwagger 25 Dec, 2024 @ 3:56pm 
Because the Sunburn/Moskit wasn't terrifying enough :sob: