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This mod also lets you use auto-move on the map (although the description explicitly says it's not recommended because it'll most likely lead you directly into a bunch of zombies or just get stuck on something)
Is is now corrected with version 1.1
java.lang.RuntimeException: attempted index: getX of non-table: null at KahluaThread.tableget(KahluaThread.java:1667).
Stack trace:
se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1667)
se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:624)
se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:173)
se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1963)
se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1760)
se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:85)
zombie.characters.CharacterTimedActions.LuaTimedActionNew.start(LuaTimedActionNew.java:119)
zombie.characters.CharacterTimedActions.BaseAction.waitToStart(BaseAction.java:102)
zombie.characters.CharacterTimedActions.LuaTimedActionNew.waitToStart(LuaTimedActionNew.java:82)