Portal 2

Portal 2

Butterfly Effect
19 Comments
Dark Rozen 30 Jun @ 7:25pm 
Very fun and subtle map. I like the part where the butterfly flapped it's wings and became a tornado or something.
SpKi  [author] 30 Jun @ 2:34pm 
map has been updated
SpKi  [author] 30 Jun @ 2:03pm 
hey, thanks for playing. your solution is intended except for the portal magnet abuse obviously. i'll switch it to a narrow surface, thanks for notifying

about the "missing" grating, that hole is there intentionally to prevent a niche trapping situation. it HAS to be built like this
Andrei030x 30 Jun @ 1:28pm 
My decision [www.nicovideo.jp]
In the initial stage, in which you need to swap the cubes, I took a significant shortcut.
Conclusion: ALL portal panels should be narrow.

But then, I was moving the cargo cube with a gravity beam for nothing. I could have just carried him through the portal. Damn, well, I'm too lazy to overwrite it.

You also don't have grate under a laser :p
可砸 25 Feb @ 2:30am 
Excellent puzzle,at first, I worried the cube wouldn't make it into the funnel in time from the rail platform—turns out just tweaking its position did the trick! After that, everything went buttery smooth! I'll definitely try mike's version when I have time.
https://youtu.be/unkbXSGfk5E
SpKi  [author] 3 Feb @ 2:29pm 
Thanks for playing. There's no angled lasers through portals, though, and it's generally been agreed upon that those are never intended in maps from the puzzle community, so I'm not sure if I'll bother with it
SpielSatzFail 2 Feb @ 1:47pm 
This one took a while. Quite a challenge to find ALL the steps neccessary.
get one cube out, then two cubes in, get the funnel out, funnel the laser cube out and finally work your way through by using the orange funnel this time, and at last keep your portal connection by going an unexpected way above it all
Phew. I recorded a walkthrough which surely is completely intended. I just think it might help players who are not that talented (like myself ^^)
https://youtu.be/S370cm-2Hr4
NLuziaf 19 Jan @ 5:48pm 
Travis Scott reference?!!!!
Libbybapa 17 Jan @ 7:14pm 
Excellent remake!
Narkodes 4 Jan @ 12:11pm 
Wonderful map with many interesting steps. Big thumbs up! :crowdoor:
jandlml 30 Dec, 2024 @ 3:02pm 
oh man this one took me forever. needed one tiny hint towards the end. excellent!!
Nobody No-One 23 Dec, 2024 @ 5:14pm 
Sorry to have killed the conductive plate :( But either way, it's been a long time since I played the original so it was fun to figure it all out again; I especially liked the logic of redoing Moth with the weighted cube so that you can arrive at a different exit condition permutation, then riding the platform up twice in a row to arrange everything as needed.
SpKi  [author] 23 Dec, 2024 @ 3:19pm 
Okay, the conductive plate has officially perished because we came to the conclusion that your solution is more interesting than intended (also removes elements and a connection). I hope it's actually fixed now. Regardless, thanks for playing and thank you for pointing that out ;p
SpKi  [author] 23 Dec, 2024 @ 2:44pm 
dude
Nobody No-One 23 Dec, 2024 @ 1:53pm 
Great remake — indeed much improved on aesthetics and compactness of design in the upper area. However, I was still able to get away without using the conductive plate: https://youtu.be/Q_9I_945Xqg
I think everything else was intended, and as far as I can tell I didn't skip any major part of the logic, so I don't know what to make of that.
mentallentil 22 Dec, 2024 @ 7:57pm 
Found some time to play it, great job on this. I really like how you removed a connection in the standard cube dropper room, and cleaned up that exit area. I remembered the basic structure of the solution - but had forgotten most of the details - so it was a fun yet pretty quick challenge! Faved :D
Mattchew 22 Dec, 2024 @ 6:26pm 
Very happy this puzzle got touched up, its a crazy cool one. Very swag visuals to ^^ Faved!
masaltzero 22 Dec, 2024 @ 6:23pm 
this has such a gas thumbnail, goddamn
mentallentil 22 Dec, 2024 @ 6:14pm 
wait whats this