Half-Life 2

Half-Life 2

2002 Combine tech & Citadel interior
12 Comments
ceebee 27 Apr @ 3:28am 
nvm, it can be fixed by installing EP1 beta aesthetics
ceebee 26 Apr @ 2:53am 
great mod! only real problem is that there's missing textures on the EP1 citadel reactor doors
memelover 5 Mar @ 3:49pm 
what weapon mod is being used in the screenshots?
CHURROCONMOTA🔥🔥 3 Mar @ 11:00am 
very good
nice job!
spotty 19 Feb @ 1:20pm 
tiled citadel is so sexy i hate valve for making it emo
Edgetard 19 Jan @ 9:22pm 
hit the dark and griddy
Synth_ 13 Jan @ 10:59pm 
My game tends to crash when it loads in the retail citadel background in the menu and not the menu background for this mod
Synth_ 29 Dec, 2024 @ 2:35pm 
Yeah, it was something else, it probably wasn't this mod, but I was playing a reverse half-life campaign and I kept getting stuck inside of a black void past the striders in the citadel in "our benefactors" it wouldn't load the next map, maybe the campaign wasn't compatible with this mod. The campaign was called "Life-Half", but things were working in the normal half life campaign. Sorry if that was a bit confusing lol.
Cursed Soup  [author] 28 Dec, 2024 @ 1:38pm 
Its probably something else. the only thing this mod does is change some textures, no map edits or anything.
Synth_ 27 Dec, 2024 @ 3:29pm 
I don't know if it has something to do with the mod but there's a script problem where in our benefactors the first tram rides transition script into the next map wont load after passing the striders
Cursed Soup  [author] 24 Dec, 2024 @ 12:28pm 
Are you using any other retexture mod? The tile i'm seeing there looks totally different from the default texture.
Chillshark2003 24 Dec, 2024 @ 11:46am 
For some reason the tile textures are more stretched than they should be.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3391134319