Sea Power

Sea Power

The Last Strike of the Soviet Bear
4 Comments
Venus Alien Ranger  [author] 9 Jan @ 8:35pm 
Okay mod is updated fixed the 8 knot bug
Venus Alien Ranger  [author] 9 Jan @ 3:20pm 
@NJNavy, thanks for pointing that out, i have no clue what i did to this version of this mission i uploaded to the workshop XD I'll fix it at some point, currently to flooded with uni work and life stuff to fix it xd will be fixed soon™
NJNavy 1 Jan @ 5:04pm 
Good scenario. Seeing issues with the carrier battlegroups where they are being limited by the max speed of the escorts. The FFGs are limiting to 8kts and the bigger platforms are limited to 18. This allows for the carriers to outrun their screen during air ops. The formation editor doesnt allow for changing the max speed so wondering what you did from start to limit the FFGs to 8kts. Also, when the Nimitz starts air ops, the Fitch which is the FFG leading the screen is being limited to 8 kts which it immediately gets run over by Nimitz, sinking it....LOL. Def a challenging scenario and guaranteed to lose that north carrier due to the screening CGs being too far to the rear to provide adequate AAW defense
[LGB] Kiki 26 Dec, 2024 @ 12:53pm 
Good mission can recommented to play it, this cutie puts alot of effort into his mods!