Space Engineers

Space Engineers

Broadsword Mk1
3 Comments
OnionBreath 3 Jan, 2015 @ 7:28am 
Hm. I suppose I'll have to give it a shot. As for the rockets, yeah that's typcial. Even my designs don't escape that and I haven't met one that has. Sometimes you just got to be careful when the server gets laggy. Color me skeptical due to the exposed cockpit and larger look buit I'll give your fighter a try.
shootingtarget7  [author] 2 Jan, 2015 @ 10:18pm 
I built it because I needed a heavier upgrade to my light fighter. It was originally conceived and built on my dedicated survival server. The ship flies very well and its largest problem is that it can be self destructive due to game bugs associated with rockets. I have not used the ship in any creative server, ever. I think the rest of your questions can be answered if you just subscribe to the ship and try it out.
OnionBreath 2 Jan, 2015 @ 1:21pm 
Very nice looking fighter. I do wonder as to it's practical capabilities though. All that heavy armor has to effect it's forward momentum. But then again, you do have a lot of thrusters, albeit the front ones are all small (I hope the back has larger thrusters with great propulsion capability). What's the weight come out to? How fast does it turn? How stable is it under fire and how soon can it come to a stop or change directions? How difficult is this to build in survival and how resource intensive is it on uranium for all those thrusters?

I have my doubts about it because for all its heavy armor, that cockpit is quite exposed, meaning this expensive-looking fighter could be disabled by just a few well-placed gatling shots, turning it into an expensive brick for all the resources used to make it. Have you play-tested it on a pvp server where resources are scarce and must be fought over (like in Elysium server)? How successful in combat are you with it?