RimWorld

RimWorld

(NWN) Real Fog of War (Continued)
45 Comments
TheOneTrueDemoknight 13 Jul @ 2:01am 
This mod does not work with 1.6. It seems to break the UI
Mlie  [author] 11 Jul @ 9:18pm 
@тетеря, блин Updating all my mods, see Discord for progress
тетеря, блин 11 Jul @ 7:34am 
1.6 🙏 «Any option to turn it on only outside of your own colony? Kinda just want to make rainding more challenging, but don't want the annoyance on the colony itself» – this makes sense in terms of playability.
Leozingameplays 9 Jul @ 9:39am 
Any option to turn it on only outside of your own colony? Kinda just want to make rainding more challenging, but don't want the annoyance on the colony itself
Dizzy Ioeuy 2 Jul @ 7:39pm 
I am so thankful Mlie updates this one. It sets the mooooooood so well!

THANK YOU MLIE! Can't wait for this one to get your treatment.
Azerbaijan_Technology 28 Jun @ 6:38pm 
The most important mod for me personally. Can't wait.
Mlie  [author] 25 Jun @ 9:12am 
@dragonkin877 Updating all my mods, see discord for progress
dragonkin877 25 Jun @ 9:07am 
Will this also be getting a update to 1.6?
Mlie  [author] 24 May @ 9:38pm 
@Commander Link There is no such option
Commander Link 24 May @ 6:32pm 
is there a way you can turn off the fog of war features for this mod? I only actually want to use it for the cosmetics lol
ingame mod settings doesnt seem to have a completely disable option
Mlie  [author] 13 Apr @ 12:53pm 
@BallStretcher All mods have the supported versions as tags shown on the right side of the page.
This is a continued mod and the mod you are talking about is part of the original description.
BallStretcher 13 Apr @ 11:16am 
is this mod 1.5? if so then why is a recommended mod for 1.2
Mlie  [author] 8 Apr @ 11:45am 
@カエル Not sure why you report it here if its regarding a setting in that mod
カエル 6 Apr @ 6:59pm 
Dubs Mint Minimap settings, even when I turn on fog of war, the minimap still shows things outside the pawn's field of vision and doesn't work. I started it with the minimum mods, but it's the same. I want to check if it's compatible. I don't know if it's the mod environment or my computer that's bad. I resubscribed to Dubs Mint Minimap and (NWN) Real Fog of War (Continued) once, but there was no change. Is it my load order that's wrong? (This sentence was translated by Google Translate)
Mlie  [author] 5 Apr @ 9:25am 
@(≡◉‿‿◉≡) The description shows info regarding saves
(≡◉‿‿◉≡) 5 Apr @ 9:21am 
Can I remove this halfway?
Mlie  [author] 26 Mar @ 5:57am 
@XGGJI1 I think the pawn just have to stand on them
XGGJI1 26 Mar @ 5:55am 
May I ask: how can I get pawns to "use" the watch tower? I didn't see any interactive options
Michiru-chan 12 Mar @ 5:36pm 
nice mod, would it be possible to also hide the message "People from faction x are beginning their assault." ?
Nim 18 Feb @ 12:26am 
I was thinking of ways to make vehicles from Vehicle framework not have any vision. One way might be to create a hidden hediff that affects Sight of vehicle pawns, but it would need to be disabled whenever a vehicle has someone in it. I imagine there's probably a simpler way.
ODevil 7 Feb @ 5:20am 
Dope, i can de-list my mod then^^
Mlie  [author] 6 Feb @ 11:54pm 
@TheMiggiestMig I included the changes in ODevils patch into the mod, nice work!
Mlie  [author] 1 Feb @ 9:52pm 
@McLets Should hide all pawns
McLets 1 Feb @ 12:37pm 
hey Mlie, does this mod hide Anomaly events?
ODevil 26 Jan @ 12:24pm 
@TheMiggiestMig
A bit late maybe, but I just made a patch that does exactly what you wanted since I'd also prefer it that way. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3415275258
Mlie  [author] 4 Jan @ 12:15pm 
@Grail Knight Sorry, Ive checked the CE code but I dont know enough about their overrides to patch it.
But I think they could add it on their end, they seem to have compatibility patches in place for other c# mods.
TheMiggiestMig 4 Jan @ 12:46am 
Is there any chance the Wall Mounted Camera can be installed like the vanilla Wall Lamp, and the Ceiling Camera like the Fire Sprinkler from Dubs Bad Hygiene?
It's odd that I can install a light over a bed, but a potted flower and camera can't exist in the same tile.

(I tried XML patching it, but I must be doing it wrong because it either changed nothing, or just black screened)

Love your work restoring the mods btw, I have no idea how you handle so many!
Grail Knight 3 Jan @ 12:12am 
Well, afaik Zetrith which made this patch isn't active even with main multiplayer, so I don't think so. But thanks for looking into it!

One more difficult question about compatibility, if you don't mind. So I don't remember how this worked before, but apparently with CE pawns can shoot in range of their weapon regardless of fog or vision.
And I know that it's a stupid meme to ask CE patches from modders not affiliated with CE team, sorry about that, but maybe it's something that have easier fix on this side.
Mlie  [author] 2 Jan @ 1:55pm 
@Grail Knight Looked it over and it is a lot of changes needed and as I have no experience with multiplayer at all, Im not the right person to implement it. However, they have sent patched for multiplayer before so perhaps you could as them if they could do a PR with the required changes?
Grail Knight 31 Dec, 2024 @ 4:26pm 
Could you please look into Zetrith iteration of it for multiplayer? I'm not sure if it's possible to include in this fork, or if it will need more tweaking, or even altering some mechanics, but maybe you could at least look into this.

https://github.com/Zetrith/MultiplayerFoW

Thanks for update nonetheless, always loved this FoW, and CAI just never gave the same feels. It would be totally awesome if we can use it for MP again, and make PvP options way more viable and fun.
Vulkandrache 30 Dec, 2024 @ 9:02am 
Its obviously someone playing Rimworld.
JujedieFR76 30 Dec, 2024 @ 7:38am 
Don't take too much attention to the images in the camera console
Mr. Bob 29 Dec, 2024 @ 11:49pm 
Its basically like Starcraft
JayOhh 27 Dec, 2024 @ 7:40am 
Mlie I love you!
DT_Kenshi [KuroUsagi] 26 Dec, 2024 @ 10:03pm 
With this mod multiplayer compatible and zombie mode will turn the game into Project Zombiod. with all the challenges and suspenses. Its fun! ^^ :steamhappy:
Ishchyaboi 26 Dec, 2024 @ 8:30am 
Nice!
Den 25 Dec, 2024 @ 9:20am 
Thank you very much, I've been waiting for a long time for the mod to be updated!!!!
www15o 25 Dec, 2024 @ 8:39am 
Wonderful job, really need it.
Juggernaut 25 Dec, 2024 @ 2:44am 
Mlie! You are a man!!! Finally you revive this best mod, thank u :popular::approved::uprisingPower:
BladeofSharpness 24 Dec, 2024 @ 11:58pm 
Awesome!!
Dizzy Ioeuy 24 Dec, 2024 @ 8:06pm 
Thank you MLIE, I am so very grateful! What a treasure you are.
Trapus 24 Dec, 2024 @ 6:30pm 
Save our ship patch?
Plurples 24 Dec, 2024 @ 3:57pm 
Been waiting for this to play the game again.
Rex705 24 Dec, 2024 @ 2:46pm 
My hero!
HIM🐀 24 Dec, 2024 @ 11:58am 
OOOOOOOH MY GOOOOOOOOOOD