Project Zomboid

Project Zomboid

[B42] Push Cars by Hand (SP-Only)
19 Comments
mcs 16 May @ 6:05am 
Can you push trailers with this? If not, can that be added?
RunYouCleverBoy 9 May @ 1:26am 
burned cars causes
IGUI_PlayerText_PushCar_CantReachCar
Razor_king SKINS 22 Mar @ 7:20am 
someone can help me the mod didin't work for me
Eliaz 25 Feb @ 8:57am 
@everyone :
You can edit sandbox settings to adjust the distance the car is moved and the stamina cost
(even in a current save game with the mod "sandbox options", in that case you have to log out and log in back after sandbox changes)

My sandbox settings :
Force set to 10.0 to move the car further away
Stamina set to 0.0 to move the car without stamina cost
Eliaz 25 Feb @ 8:53am 
Thanks for your mod, it works very well :)
Ziodyne967 17 Feb @ 5:05pm 
lol I downloaded the mod cuz the only way in and out of my base is blocked by 4 cars. I didn't know you needed a strength check to push cars. i don't usually start my character with 0 strength haha
Axelfox 26 Jan @ 10:25pm 
Do I really need the b41 version as a mod dependency?
(it shows it as a required item)
LumberingTroll 12 Jan @ 9:36am 
Anyway to adjust the exhaustion cost, or have it scale based on strength? I've pushed a car for several blocks before and didn't feel like I was going to die afterwards :|
xianlvx 8 Jan @ 10:38am 
Does this work for moving burnt vehicles?
Moldi 7 Jan @ 1:27am 
Got me out of road accident that I felt was unfair! Thank you!
Hx  [author] 5 Jan @ 11:46am 
A new sandbox option has been added to reduce endurance consumption based on a specific value. Lower values will result in less stamina drain.
Guicsr_ 5 Jan @ 11:00am 
SUGGESTION

I have a suggestion for the Mod, I saw that it has several points to be pushed, and all the points make the character extremely tired, I would suggest that the points where they meet with the wheels aligned use much less energy and become much less tired , because the effort to push the car is not that high when it is in the direction of the wheels, but pushing in the direction that the wheel does not turn is difficult, perhaps even impossible
Hx  [author] 5 Jan @ 10:15am 
We have added both Russian (RU) and Brazilian Portuguese (PTBR) languages, and we've also implemented a feature to adjust the force applied to vehicles within the sandbox.
Guicsr_ 5 Jan @ 9:57am 
Hi, PTBR portugueses brazilian translate

UI_PTBR = {
UI_Text_PushCar = "Empurrar o veículo",
UI_Text_PushCar_Left = "Esquerda",
UI_Text_PushCar_Right = "Direita",
UI_Text_PushCar_FromLeft = "Da esquerda",
UI_Text_PushCar_FromRight = "Da direita",
UI_Text_PushCar_Front = "Frente",
UI_Text_PushCar_Rear = "Traseira",
}
TarLink 5 Jan @ 7:10am 
Thanks, very helpful, if possible please add Russian language, I will attach it below:

UI_RU = {
UI_Text_PushCar = "Толкать транспорт",
UI_Text_PushCar_Left = "Слева",
UI_Text_PushCar_Right = "Справа",
UI_Text_PushCar_FromLeft = "С левой стороны",
UI_Text_PushCar_FromRight = "С правой стороны",
UI_Text_PushCar_Front = "Спереди",
UI_Text_PushCar_Rear = "Сзади",
}
Hx  [author] 2 Jan @ 5:28am 
Please increase the value
xMizuki 2 Jan @ 1:18am 
what do i change the 0.4 to? i found the file and that line, and it says exactly what you typed
local force = 0.4 * self.character:getPerkLevel(Perks.Strength);
Hx  [author] 2 Jan @ 12:07am 
PushVehicleAction.lua
local force = 0.4 * self.character:getPerkLevel(Perks.Strength);
0.4 change
xMizuki 2 Jan @ 12:05am 
when i try to push a wrecked vehicle, it instantly takes me endurance down by 50, moves it like 1 inch, then stops doing anything.
Am i doing something wrong? I used the b41 version for a while and never saw this happen (strength is at 5/3 for the specific wreck)