Rain World

Rain World

Necropolis
27 Comments
Sikyx 21 Jun @ 1:14am 
With the watcher enabled I still experience freezes unfortunately
Sikyx 21 Jun @ 12:52am 
I seem to be facing a lot of game freezes in this region, specifically rooms NP_bubble and descent. I don't have Watcher enabled so I'll try again with it enabled
deletusyeetus140 15 Jun @ 8:58am 
i personally think its cool.
wodzu_93 14 Jun @ 6:31am 
Love the vibe of the region, but I must ask - why connection to Gilded Sanctuary? Not only is GS on the opposite side of the world (Sunlit Trail extends far east of 5P, while Gilded Sanctuary is west of The Mast), you go down underground in Necropolis, close enough to Void Sea to get the distortion effects from it, pass the gate... and end up in a region that is not only suspended in mid-air, the Necropolis gate sits right at the top of it. Like, WHAT? How does that make any sense?
TheDestroyer 1 Jun @ 5:33am 
Is the seer starting shelter usable for all slugcats? I know this mod is supposed to have very little shelters so i am not sure if the seer shelter will be usable
Nyxlanders 18 May @ 7:36pm 
i loved the region! i know that the region is not supposed to have a threat theme, but I would love a unused one like Stygian Shuffle in Rubicon, that you can enable in remix menu!
lil-spider 14 May @ 6:16pm 
how many rooms does this region have?
saturnsei 13 May @ 10:44am 
nothing
Nefar_chochy 11 May @ 9:49am 
how much of this requires watcher???
Myrmice  [author] 10 May @ 3:27am 
(Well actually there was nothing to change lol)
Myrmice  [author] 9 May @ 3:40am 
Ported to v.1.10.3 (Watcher)!
GIGOT 9 Jan @ 4:25pm 
Very cool, didn't expect for a depths-kind region to be so challenging, was very enjoyable. And i hate whatever those fking yellow lizard-centipede spider-sounding shits are (works well). Big up on the visuals too
Gemini 2 Jan @ 9:41pm 
@Mxy Chasing Winds is a fourth-generation Iterator, so yeah, that would make sense!
Mxyzptplk 2 Jan @ 10:26am 
i have a headcanon that this area was made by the later ancients/benefactors but the architecture was modeled after old temples, that's why there's memory crypts and benefactor glyphs in the area
CocoaRaptor 1 Jan @ 2:32pm 
ohh ok
Myrmice  [author] 1 Jan @ 6:20am 
Most issues of freezing are due to the Chasing Wind mod not updating properly. You can force it to update by redownloading it (Chasing Wind).
CocoaRaptor 31 Dec, 2024 @ 5:16am 
(haven't tried the other gates but warp is freezing just like the gate so I don't think that'd help)
CocoaRaptor 31 Dec, 2024 @ 5:14am 
can't get in to Necropolis through Gray Urban or warp :P idk what the issue is
The Awareness (I LUV ARTIFICER) 30 Dec, 2024 @ 9:21pm 
@solo race . Same problem but on guilded, I was got top but I tries enter gate then... froze. so I am unsure how fix.
saturnsei 29 Dec, 2024 @ 6:39pm 
also to clarify when they mention the firmament its because the world is in a recursive loop. it layers as

Void Sea
Celestial Spheres
Carnal Plane
Void Sea

...and it repeats

(there's no DEFINITIVE proof for this but it's the theory i believe in and there's a lot of evidence to support it)
saturnsei 29 Dec, 2024 @ 6:38pm 
(that's a quote from myr)
saturnsei 29 Dec, 2024 @ 6:38pm 
"you can bring NP pearl to CW for an idea of the lore behind it, but basically the world loop into itself with the void sea consuming it and the firmament bringing dust. GS was a karmically imbalanced place and somehow made the loop while staying relatively intact, disappearing in the depth of necropolis and coming back from a hole in the sky"
"it's silly but there is actual lore behind it"

myr
Still smiling 29 Dec, 2024 @ 10:49am 
@Mir well maybe guilded warps between areas
guilded sanctuary doesn't exactly follow the laws of physics so it may make sense for it to also warp between areas far away from each other

Thats the only way it makes sense
mir 29 Dec, 2024 @ 8:58am 
good region aside from the ridicilous connections that make no sense with where it is located on the map
solo race 28 Dec, 2024 @ 7:27am 
If anyone has the problem of freezing when going into the EU gate from NP, try re-downloading Moss Field because the EU_MF gate is apparently missing. Steam didn't properly update.
SecretlySomeLightbulb 28 Dec, 2024 @ 7:06am 
two sunlit trail expansions on the same day :0
七芒Hepta 28 Dec, 2024 @ 6:55am 
Wow can't wait to try it