Warhammer 40,000: Gladius - Relics of War

Warhammer 40,000: Gladius - Relics of War

Fewer Cities
8 Comments
Nasarog 24 Jun @ 4:51am 
Oh, I see. Thanks for the quick answer.
Vaeki  [author] 23 Jun @ 8:00pm 
Nasarog - mod should work PvE, PvP, single-player, multiplayer! I called it a co-op mod because I got the idea from the co-op vs ai discord community, which is the source for several of my mods.
Nasarog 22 Jun @ 5:50am 
Is this a co-op only mod?
Maximus7734 4 Mar @ 1:41am 
Hm, then it might have been something on my end then.

Gonna have to check it out later at some point.

Thanks for the answer :D
Vaeki  [author] 3 Mar @ 10:02pm 
Ah, so I checked on the Druks, everything is working as expected with the mod. The Druks and Eldar have a different city founding mechanic than the non-elvish factions, which is reflected in how I've limited their ability to expand to 4 cities. For Elves, the first city doesn't give units a trait, just the 2nd, 3rd and 4th. If you're not seeing the extra trait, you may need to place this mod over Elf-modifying mods in the mod list. Though, this may stop the other mod from functioning. :steamsad:
(The mod list, apparently, loads bottom-to-top, augmenting or overwriting the lower mods with the upper mods).
Vaeki  [author] 3 Mar @ 9:23pm 
Oh interesting, Maximus7734 I'll look into that. I know Eldar and Druks don't start with the trait, but it was definitely implemented. I'll look on my end, but I am curious if you have other mods and whether this mod is above them in the list of mods or below.
But, it might be something with Druks specifically, I'll check it out now. :steamthumbsup:
Maximus7734 3 Mar @ 6:18am 
For some reason, Drukhari units don't have the trait on them indicating the number of cities.

There's also no passive on said cities that all other factions have.
Red Cloud 18 Jan @ 8:08am 
Big Love & Kudos.