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I suspect that it should work perfectly fine when multiplayer arrives, but I will definitely look towards multiplayer compatibility
This will be the new vanilla for our server if you do, fuck the useless starter characters are they are now!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3403781130
The error that appears is a line from my code that updates the professions list in the character creation menu. And the line from the base game code that searches for trait descriptions. Do you also have B42 profession framework installed and active?
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:173)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1963)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1790)
function: SetProfessionDescription -- file: MainCreationMethods.lua line # 940 | Vanilla
function: DoProfessions -- file: SkilledProfessionals.lua line # 101 | MOD: Skilled Professionals
java.lang.RuntimeException: attempted index: getLabel of non-table: null
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1667)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:624)
.... [TRIMMED]
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:81)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:281)
at zombie.GameWindow.enter(GameWindow.java:896)
at zombie.GameWindow.mainThread(GameWindow.java:601)
at java.base/java.lang.Thread.run(Unknown Source)
`
why is that?