Elin
Home Tweaks / ホーム調整
21 Comments
MYLICE<Q>WHITE BINDER 8 May @ 6:41am 
ありがとう
76561198100434670 24 Feb @ 8:21am 
能不能搞一个解除政策技能潜力上限的MOD?或者增加政策技能的潜力上限?
Question 17 Feb @ 9:48am 
Also, i just found out there is an effective cap on the number of guests you can get per month...there is a fixed 1/5 chance to spawn a guest per hour, and publicity only increases the cap of guests you can have per month.

So on average per month, even if you have 250+ publicity, you are going to average 144 guests, that means theres a cap to how much money you can make via lodging, tourism and player shops because it all depends on how many guests you get per month.

If you can somehow find a way to adjust the chance to spawn a guest per hour, that would go a long way towards fixing lodging, tourism and player shops...
Leaf  [author] 15 Feb @ 3:26pm 
I can probably look into it, would put it in a separate mod though
Question 15 Feb @ 1:22am 
Hmm, actually, do you think it would be possible to add an option to make gold bars from the shipping chest a fixed value? right now it seems to scale up to 1 gold bar / 5000 orens worth of items shipped and thats too high IMHO when the policy costs scale like crazy and you have to upgrade multiple bases...

So being able to fix it at 1 gold bar / 1000 orens shipped would make a huge difference.
Leaf  [author] 14 Feb @ 5:17am 
No it doesnt, but I can add as a feature if necessary, its a really simple add
Question 9 Feb @ 8:01am 
I would like to clarify, the mod does not affect resident tax right?
Question 26 Jan @ 11:08am 
Thanks, it seems to be present in the config file now. Also, i dont have any issues with the "identify all my items" with this mod.
Leaf  [author] 26 Jan @ 10:37am 
@Question

Fix now live
Leaf  [author] 26 Jan @ 10:19am 
@Tamagosci with a log file yes, but unfortunately i cant install every mod from the workship and test it this way, if you can send the error I can then check where the issue comes from
Tamagosci 26 Jan @ 3:23am 
After installing this mod the appraisal skill and "identify all my items" from mage npcs stopped working, after uninstalling the mod they started working again.
It might be an interaction with another mod but I have no idea how to check.
Is it possible for you to look into it?
Leaf  [author] 25 Jan @ 8:23am 
Ill look into it and create a fix.
Question 25 Jan @ 2:49am 
I do not see anything inn related in the config. It only says this :

[Tourism Income Multiplier]

## Tourism income multiplier for Hearthstone level 1
# Setting type: Single
# Default value: 1
Level 1 Multiplier = 1

## Tourism income multiplier for Hearthstone level 2
# Setting type: Single
# Default value: 1.25
Level 2 Multiplier = 1.25

## Tourism income multiplier for Hearthstone level 3
# Setting type: Single
# Default value: 1.5
Level 3 Multiplier = 1.5

## Tourism income multiplier for Hearthstone level 4
# Setting type: Single
# Default value: 2
Level 4 Multiplier = 2

## Tourism income multiplier for Hearthstone level 5
# Setting type: Single
# Default value: 2.5
Level 5 Multiplier = 2.5

## Tourism income multiplier for Hearthstone level 6
# Setting type: Single
# Default value: 3
Level 6 Multiplier = 3

## Tourism income multiplier for Hearthstone level 7
# Setting type: Single
# Default value: 3.5
Level 7 Multiplier = 3.5

Same problem with the version on nexus mods.
Leaf  [author] 24 Jan @ 11:09am 
@Question

[Inn Income Feature]

Enable Inn Income Adjustment = true

[Inn Income Multipliers]

Level 1 Multiplier = 1

Level 2 Multiplier = 1.25

Level 3 Multiplier = 1.5

Level 4 Multiplier = 2

Level 5 Multiplier = 2.5

Level 6 Multiplier = 3

Level 7 Multiplier = 3.5


This line is the lodging, in the config, perhaps the new update broke it if its not in there. Can you confirm and if its not appearing i will look into it over the weekend :)
Question 24 Jan @ 6:33am 
I do not see any way to increase lodging income in your config file. Does both tourism and lodging income share the same multiplier based on the hearthstone level?
Tianxua 31 Dec, 2024 @ 7:30am 
MOD机译:
1.增加管理点数 2.人口增加 3.土壤政策重做
4.增加旅游收入 5.增加酒店收入 6.即将推出更多
这个mod是我自己不同的mod和调整的组合,以及一些额外的功能。
每一个都可以在配置文件中开关,并且可以编辑到最合适的内容,想要一天10亿的旅游业?我支持你。但是默认情况下,这些值是友好平衡过的。
-根据炉石等级增加居民容量
等级以此类推= 10/15/20/30/40/50/75
-增加“土壤”政策肥力-每级增加肥力从5到25
-根据炉石等级增加旅游/客栈收入(成为旅游胜地或酒店老板)
第1级将游客收入乘以1(原版)
2级::1.25 ; 3级:增加1.5(然后每升一级增加0.5); 7级:3.5
-额外的管理点数
授予5个额外的管理点,在炉石等级已经给予的5个管理点之上。
设置文件:elin\ BepInEx \ config \ LeafElinHomeTweak.cfg
-我想要建议,包括细节调整!!
TDRK 31 Dec, 2024 @ 5:00am 
Too fast! THX!
I like that I can adjust my own configurations.

This frees me from the guilt of having to pet unique NPCs.
Leaf  [author] 30 Dec, 2024 @ 8:42am 
The request has been added - more admin points now within the mod :)
DW420 30 Dec, 2024 @ 6:15am 
I second the request for some sort of Administration growth. The only "tool" we have to increase it atm is recruiting Residents that have the Pet hobby.
Leaf  [author] 30 Dec, 2024 @ 4:24am 
このアイデアは気に入りました。管理ポイントをさらに増やすのも良いかもしれません。検討してみます :)
TDRK 30 Dec, 2024 @ 4:18am 
The following text is a machine translation.

I was installing the mods individually and am glad you put them together.
I think it makes sense to strengthen tourism and taverns, which were weak compared to tax revenue and farms.

To run a home that is both a tourist attraction and a sales place, even if I get Elin's blessing, I am still a little short on administration skills.
How about a buff based on the level of hearthstone?