Project Zomboid

Project Zomboid

[B42] Ammo Crafting (Simple)
29 Comments
Boogeyman 30 May @ 5:30am 
Don´t install this mod as of right now it crashes your game.
Refúgio Z 15 May @ 5:41am 
Hello, nice mod, but in debug mode this mod crash game.
Flexible Games 5 Apr @ 11:44pm 
Crash when trying to load in debug mode:
[06-04-25 01:42:11.904] ERROR: General f:0, t:1743921731904> ExceptionLogger.logException> Exception thrown
java.lang.Exception: CraftRecipe error in MakeAmmoReloadingToolset at CraftRecipe.Load(CraftRecipe.java:429).
Stack trace:
zombie.scripting.entity.components.crafting.CraftRecipe.Load(CraftRecipe.java:429)
zombie.scripting.entity.components.crafting.CraftRecipe.Load(CraftRecipe.java:283)
Warlin Door 4 Mar @ 5:18pm 
is there a list of compatible firearm mods?
Flexible Games 25 Feb @ 9:15pm 
Future plans: please keep the "simple" mindset for this, not all "simples" are made equal :)
sayjii 20 Feb @ 12:12am 
can you also add a recipe for bulk gathering gunpowders? kinda annoys me a bit that i spend days trying to dismantle bullets while its making crafting laggy.

since 1 bullet is 1/10 of gunpowder, won't it make sense to just have 10 bullets make 1 whole gunpowder?
goldbergeri79 13 Feb @ 1:04pm 
ah i went to say this mod crashes my game but as i read few comments i see it must be debug mode that its not compatible with.
Beathoven 10 Feb @ 6:58am 
yes it does
GoSu 6 Feb @ 4:13pm 
@Beathoven does that fix the crashing?
Flammy 3 Feb @ 4:27am 
Yup, it crashed debug mode
Beathoven 2 Feb @ 8:28am 
entity_reloadingbench.txt, AutoLearn -> AutoLearnAny
Lüks Artvin 25 Jan @ 9:44am 
I love this mod but when i get into the debug mode it crashes
RyanFinn 25 Jan @ 1:32am 
Exception thrown
java.lang.Exception: CraftRecipe error in MakeAmmoReloadingToolset at CraftRecipe.Load(CraftRecipe.java:375).
Stack trace:
zombie.scripting.entity.components.crafting.CraftRecipe.Load(CraftRecipe.java:375)
zombie.scripting.entity.components.crafting.CraftRecipe.Load(CraftRecipe.java:251)
zombie.scripting.ScriptBucket.LoadScripts(ScriptBucket.java:265)
zombie.scripting.ScriptBucketCollection.LoadScripts(ScriptBucketCollection.java:122)
zombie.scripting.ScriptManager.loadScripts(ScriptManager.java:1643)
zombie.scripting.ScriptManager.Load(ScriptManager.java:1566)
zombie.GameWindow.initShared(GameWindow.java:161)
zombie.GameWindow.init(GameWindow.java:1449)
zombie.GameWindow.mainThreadInit(GameWindow.java:706)
zombie.GameWindow.mainThread(GameWindow.java:604)
java.base/java.lang.Thread.run(Unknown Source)
Your mod's got a broken recipe in it, causing it to crash when run in debug mode.

[24-01-25 15:57:42.378] LOG : General f:0, t:1737755862378> [craftRecipe] removing script due to load error = MakeAmmoReloadingToolset.
[24-01-25 15:57:42.378] ERROR: General f:0, t:1737755862378> ExceptionLogger.logException> Exception thrown
java.lang.Exception: CraftRecipe error in MakeAmmoReloadingToolset at CraftRecipe.Load(CraftRecipe.java:375).
Stack trace:
Update to fix insta crash to desk top for 42.1?
German󠀡󠀡󠀡⁧⁧Doggo 22 Jan @ 11:04am 
can confirm, it breaks in 42.1
supermariogomes80 22 Jan @ 10:49am 
this mod shuts down PZ game on start
John Doe 16 Jan @ 9:21am 
Nice.
Deon ☣  [author] 4 Jan @ 1:49pm 
The bullet casings exist in the "Realistic" mod, but you need to press them from scrap metal.
The simple method is just metal + gunpowder => bullets for those who don't want to mess with casings.
Sage420 4 Jan @ 12:50pm 
be cool if you dropped bullet cases when u fired them and could pick them up to use with this tool to make new bullets with gun powder. maybe also scrap metal.
Deon ☣  [author] 31 Dec, 2024 @ 5:32pm 
A big update.

- Renamed to "Ammo Crafting (Simple)".
- Added ability to use both Scrap Metal and Scrap Sheet Metal for ammo crafting.
- Added submod to support Rain's Firearms and Gun Parts mod's ammo.
- Added recipe to craft the Ammo Reloading Set at Metalworking level 5.
- Improvements to icons and text.
Deon ☣  [author] 31 Dec, 2024 @ 11:01am 
It took me a whole day, but now I've made a "realistic" version.
You can find it here if you would like more realistic and difficult ammo crafting:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3397215647
Deon ☣  [author] 31 Dec, 2024 @ 4:33am 
Please provide your feedback on feature expansion in "Future feature discussion" attached to this workshop item.
Deon ☣  [author] 31 Dec, 2024 @ 3:18am 
Once I am done with my main job's duties, I plan to release a modding guide explaining how it's done.
Balance 30 Dec, 2024 @ 8:07pm 
I can see this getting very cool as it's flushed out with all the new tools and materials :cherrypie:
Balance 30 Dec, 2024 @ 8:06pm 
I'm excited to check it out, just based on your screenshots I can tell you I'm a big fan of the direction and implementation. I'm hoping to learn from what you've done here to create some evolved cooking stations, looks and feels very vanilla, well done.
Deon ☣  [author] 30 Dec, 2024 @ 7:49pm 
Thanks, I’ve spent HOURS to find out how the new system works. Now that I know, I can focus on more mundane things such as difficulty options.
Balance 30 Dec, 2024 @ 7:07pm 
I love the reloading tool sprite, I was just browsing to see if anyone had made an ammo craft mod yet and this feels proper in line with B42!
Can't wait for it to be evolved with brass and especially harsher recipes!
Awesome mod, I will be giving it a run!
Deon ☣  [author] 30 Dec, 2024 @ 6:49pm 
A small update while I still have only 2 subscribers to fix item weight (it was 1, it is set to 5 properly now).

I've also tweaked the naming of variables a bit, now it's final.