Arma 3
JCA - UMP45
75 Comments
Reticuli 27 Jun @ 9:04am 
Maybe it's because I'm still using v2.08.
Grave  [author] 27 Jun @ 3:31am 
@Reticuli just tested, the UMP shows up fine, try repair you mod.
Reticuli 27 Jun @ 2:42am 
I mean there is literally no gun visible. Also gives an error "Bad version 73 in .p3d file"
Grave  [author] 27 Jun @ 1:09am 
@Reticuli the gripped versions of the ump can take a rail attachment, the one with no grip can't due to the hand being in the way
Reticuli 26 Jun @ 6:27pm 
I would love to have an IR laser just on the Kriss Vector like the discussion mentioned below. I was hoping your mod would work for a 45 SMG that I could put a laser on, but for some reason the models are empty. Ammo is there. Hands are in the right position.
Grave  [author] 26 Jun @ 5:46pm 
@Reticuli none of that made sense, what do you mean?
Reticuli 26 Jun @ 5:45pm 
Vector not having an IR laser, like KA Weapons' ones, is a travesty. When I load your mod, the models are blank, btw.
Delta 10 May @ 6:23pm 
it works i just tried it, thanks for the mod.
Delta 10 May @ 5:56pm 
Ok i will do i'll tell you if it works when i get around to it
Grave  [author] 10 May @ 12:54pm 
@Delta check your CBA keybinds
Delta 10 May @ 11:49am 
What key is it to use the magnifier?
Grave  [author] 6 Mar @ 4:41pm 
@D.Star i never really considered a vector but i guess i could rework the UMP animation for it if i did ever do one. as for the .45 yeah, i decided to give the UMP higher power ammo to make it more viable, i may also make it more accurate, less realistic but gives a good Aesthetic. I may also update my MP5 and sidearms to use high power 9mm ammo
D.Star 6 Mar @ 4:06pm 
45. Caliber SMG finally get some love UMP 45 match for 25 round Magazine. Speaking of 45. I wish Vector SMG get some love too like have at least have more 30 or 40 round magazine consider it fire rate and able to attach a IR Laser and comparable with more flashlight instead just one single flashlight only in Arma base game. Still UMP 45. is amazing and I use it in CQB alot.
Grave  [author] 12 Jan @ 9:13am 
@RevampedGrunt no, when adding in the UMP45 we added higher power 45 ammo specifically because 9mm isnt very fun to play with in A3 due to it being so anemic, we made the .45 ammo and SMG more viable due to this. not to mention its just clutter to have such a minor chance, JCA is about focused and smaller content
RevampedGrunt 12 Jan @ 4:54am 
Have you thought about doing the 9mm and possibly the 40 cal variants? the .40 really isn't necessary but I know many people prefer the 9mm irl due to the recoil impulse.
RevampedGrunt 12 Jan @ 4:44am 
I absolutely freaking love you. I've been wanting a UMP ever since converting a USC. Going to enjoy this for a long time.
Raven 9 Jan @ 7:58am 
Thank you for adding my all-time favorite SMG to Arma!
M@K 47 7 Jan @ 4:11pm 
OK, I understand you! You're doing a great job!
M@K 47 7 Jan @ 2:43pm 
Oh man, thanks for reply! I hope you could find a good model soon! Have you seen the RHS' MK14 EBR version? That is good, but I think you can improve it even more!
Congrats for you great mods!
Grave  [author] 7 Jan @ 2:43pm 
@M@K 47 I do not play with RHS or anything, its just not fun for me, infact its one of the reasons JCA exists
Grave  [author] 7 Jan @ 2:15pm 
@M@K 47 been looking for an Mk14 EBR for a while, but i have not found a good model for it
M@K 47 7 Jan @ 1:14pm 
@Grave Thank you for this amazing classic SMG!!!
Please, consider bringing to Steam Workshop, the MK14 EBR with NO VFG GRIP, like in Vanilla A3 version! I think many people will like it!:steamthumbsup:
ArtemSamuraev 6 Jan @ 8:58am 
топ:GhostFlowerHappy:
_mickey_ 5 Jan @ 3:56pm 
@Grave Thank you for your new weapon, the model is good and sound great!
BaggerMensch 5 Jan @ 5:31am 
thanks for your work
Grave  [author] 4 Jan @ 8:51am 
@[Col.] Richard Crowe at some point maybe, but I have no timescale
[Col.] Richard Crowe 4 Jan @ 8:34am 
Thanks for an answer and do you plan on some headgear?
Grave  [author] 3 Jan @ 4:53pm 
@[Col.] Richard Crowe the most common question/suggestion i get. Right now, no i am not, as my unit the one JCA is mostly made for doesnt use LMGs, and they are a big time investment
[Col.] Richard Crowe 3 Jan @ 3:41pm 
Very nice models do you plan to do some of the light maschine guns?
топ
Epik Berm 2 Jan @ 9:09am 
WOOHOO WOO HOO YEA
DG 2 Jan @ 8:26am 
like how when the base game setting is on near future, every other game modders be like cyborg, laser guns, particle weapons, sentient robots... but then it comes to a near future arma world modders be like, cold war, old weaponry, forgotten classic from 80s and 90s
Blaze 2 Jan @ 7:33am 
Gods caliber 10/10
Grave  [author] 2 Jan @ 2:47am 
@Brazz I was very surprised when i learned there wasnt many UMPs on the workshop
Grave  [author] 2 Jan @ 2:47am 
@Adrian Owlsley weight values changed. thanks for the feedback, i was initially confused thinking you meant ACE changed it.
Grave  [author] 2 Jan @ 1:47am 
@Adrian Owlsley yeah seems the MP5 and UMP weights are a bit off, will rectify for next update
Brazz 1 Jan @ 10:02pm 
sweet model, been craving a good UMP45 model in arma for a long time
Adrian Owlsley 1 Jan @ 8:37pm 
Love the gun, but it could probably use a small weight reduction. As of now in ace it ends up heavier than the m4 in the same mod
Rogeriforloki 1 Jan @ 12:42pm 
@Xmagma aegis or e22 RAF for ak-12 and global flashpoint 2035 for ak-203
Tophanga 1 Jan @ 10:12am 
Nice
Grave  [author] 1 Jan @ 10:06am 
@Tophanga as said in the comment four down from yours, yes
Tophanga 1 Jan @ 10:03am 
Will this be added to Infantry Arsenal?
Kahoot 1 Jan @ 9:01am 
Holy shit a UMP finally? and from a god tier modder? It's a late christmas miracle.
Grave  [author] 1 Jan @ 8:38am 
@Xmagma I dont say what i am working on before i do them
Xmagma 1 Jan @ 8:21am 
@Grave what about SIG 551A1 or 550?
Grave  [author] 1 Jan @ 8:17am 
@Ultra the UMP should be added later today, waiting to see if any errors are reported first, and the Mk153 is still needing finished before its added
Grave  [author] 1 Jan @ 8:14am 
Xmagma no plans for russian weapons
Xmagma 1 Jan @ 8:10am 
Could you make a mod whit Ak 12 or Ak 203
Indiana Jones 1 Jan @ 6:41am 
I love you
Moloti 1 Jan @ 6:24am 
LETS FUCKING GOOOOOOOOOOO