Garry's Mod

Garry's Mod

gm_shattered_reality
54 Comments
Almeida P. Rage Quitter 27 Mar @ 5:13pm 
oh
Nanibay  [author] 27 Mar @ 3:31pm 
Brotha I told you, you have like 1 week for it and if you fail - you wont get frontpage ever. Second of all, the map wasnt a big success, it has a pretty low stats ngl
Almeida P. Rage Quitter 27 Mar @ 2:28pm 
its been 2 months and still didnt appear on the frontpage
Almeida P. Rage Quitter 3 Feb @ 8:36am 
if it is true, i dont played gmod that time
Wyatt The Sans 2 Feb @ 11:02pm 
No kidding. I remember one time NSFW got on the front page, but I'm not sure. I could be misremembering it.
baileyjoates 1 Feb @ 9:15am 
you got a fair point, like when i was looking for some new mods i saw one and its Garten of banban dude.
Almeida P. Rage Quitter 30 Jan @ 4:31pm 
29 days since it has been published and it still not on the frontpage

bro a "Like for achivement and poppy playtime/rainbow friend* things appears on the frontpage, this masterpeace? Probably steam thinks: "Nah brainrot and achivement dupes is better"
Nanibay  [author] 30 Jan @ 11:40am 
Tysm bro, this information helps me a lot!
baileyjoates 30 Jan @ 11:35am 
just to answer on your question before, yeah it does work bc i tried it out with my fake peppino chase guy and he works just fine :steamthumbsup:
Almeida P. Rage Quitter 16 Jan @ 8:18am 
ok
Wyatt The Sans 16 Jan @ 8:16am 
Maybe a third or fourth NPC.- But anyway, that mod has gotten me to the point that I developed an obsession with experimenting on how it works and what it more it can do.
Wyatt The Sans 16 Jan @ 8:02am 
I meant "a goober's" comment.
It's true navmesh and AI nodes don't affect his prop spawn, but that's not all HE does. There's two types of SNPCs in the HIM mod which requires navmesh and AI nodes and there's a lot of RNGs which I like to call "types."
The two NPCs are corpse01 and that burnt "charple" model.
Trust me, I've done the research and investigation on that mod specifically. Including strawWagen's map series on YouTube.
Almeida P. Rage Quitter 15 Jan @ 3:34am 
but it should be hard to notice him spawning props, because this map is huge and has alot of props
Almeida P. Rage Quitter 15 Jan @ 3:34am 
i dont think HIM uses navmeshes and ai nodes, it doesnt says nothing in the description. I said that because HIM will use navmesh for spawning props? i dont think so, because i was testing it in my map and it spawned a prop in a corner of a wall and my map doesnt have navmesh and ai nodes
Wyatt The Sans 14 Jan @ 3:47pm 
HE basically has something to do with homelessness. (The two comments I sent were about the commentors question on if HIM was compatible with this map.)
Wyatt The Sans 14 Jan @ 3:42pm 
HIM is a nextbot. He relies on navigation meshes/nodes.
It was created using Terminator Nextbot mod.
For more information:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3288654264&searchtext=HIM
Almeida P. Rage Quitter 11 Jan @ 6:30am 
yeah i know, but i just reported because... yeah idk but im sorry
Nanibay  [author] 11 Jan @ 6:26am 
You shouldn't have, he wasn't serious... he was joking
Almeida P. Rage Quitter 11 Jan @ 6:02am 
Now that i noticed that i reported that comment and then i received a thanks from the steambot in my notifications for reporting that comment
Nanibay  [author] 11 Jan @ 5:55am 
He did
Almeida P. Rage Quitter 10 Jan @ 3:12pm 
nanibay, you deleted that offensive comment or he deleted himself?
Nanibay  [author] 10 Jan @ 2:27pm 
Im happy to hear that!
wholesome psycho 10 Jan @ 2:12pm 
I look forward to Just City V2 then. I'll explore the first version in the meantime. :)
Nanibay  [author] 10 Jan @ 1:09pm 
Thank you for commenting and rating!
1) I don't understand why hallway is broken, but i'll see to it in my free time.
2) The "just city poster" teases my new map coming to workshop sometime in the future. I like adding little cute details even if im not a rockstar games and I dont make a game that a whole world waits for. The map is actually a version 2 map of my original gm_justcity map available in the workshop (version 2 is bigger, better and yeah, you know)
wholesome psycho 10 Jan @ 11:27am 
also, textures are needed for the hallway
wholesome psycho 10 Jan @ 11:27am 
If we ignore the V O I D, this place seem pretty nice and cozy. I can't help but wonder what's up with the "Just City" poster tho. 6.75/10
Nanibay  [author] 9 Jan @ 7:37am 
The map is free of jumpscares but not free of sounds lmao.. its alright.. just remember - if you see a lambda sign or a hula doll, something is going to happen, thats it :escapehappy:
Almeida P. Rage Quitter 9 Jan @ 4:55am 
dont need that, but nanibay likes to make a haunted map but bro its too obviously that there will be something off. its literally a liminal space.
Almeida P. Rage Quitter 8 Jan @ 12:08pm 
and "HIM" have some hints to find him, he'll spawn props on surfaces that was made on block tool, but it cant be func_detail
Almeida P. Rage Quitter 8 Jan @ 12:07pm 
your map needs navmesh to nextbot to work
Nanibay  [author] 8 Jan @ 11:34am 
I checked it but I dont know its behavior, code, idk if its a normal npc, or nextbot, idk if nextbots work fine on my map. NPCs 100% work fine, yeah!
Almeida P. Rage Quitter 8 Jan @ 11:23am 
its a entity hunt addon
Nanibay  [author] 8 Jan @ 10:45am 
No idea brother, it might work. You should test it. I don't know how does that addon work. Just let me know later :steamhappy:
a goober 8 Jan @ 10:35am 
is HIM compatible here
Nanibay  [author] 4 Jan @ 1:28pm 
Sure thing
Almeida P. Rage Quitter 4 Jan @ 1:25pm 
i would help if, you know, if i had an better machine
Almeida P. Rage Quitter 4 Jan @ 1:24pm 
sorry, i cant run the map because my pc is very very trash. But i think the nextbots dont work in teleports (if it has one)
Nanibay  [author] 4 Jan @ 11:13am 
When I was making this map I also imagined nextbot chases like you say :D I mean nextbots are classic for gmod at this point, and it's beautiful. I imagined them finding you in a Motel bathroom or the pool.
I have a question, are nextbots working fine? I'm not sure how to properly set them up and if they're broken I'll try to fix it.
baileyjoates 4 Jan @ 9:54am 
this map goes hard for nextbot chases
Nanibay  [author] 3 Jan @ 4:37pm 
Thanks a million!
Benzona | ¡No pasarán! 3 Jan @ 4:34pm 
Cool map! I'd love to see more like it.
Nanibay  [author] 3 Jan @ 12:10pm 
thank you for kind words!!
Almeida P. Rage Quitter 3 Jan @ 12:03pm 
take my points
Almeida P. Rage Quitter 3 Jan @ 12:03pm 
how many likes this addon maked in 2 days? nah bro, this map dont deserve this amount of likes, this should be with more likes...
Nanibay  [author] 3 Jan @ 10:59am 
OH... I'VE GOT YOU COVERED, DON'T YOU WORRY SON! Nah jk, cool idea but y'know.. Thank you for commenting :steamhappy:
baileyjoates 3 Jan @ 7:22am 
you know what would be epic? if there was a 1 percent chance that the most horrible, scary, disgusting creature would spawn and appear far away from the player and then slowly approach the player until giving them a random meme jumpscare :lario:
The Fastest Man Alive 2 Jan @ 11:29am 
that sounds good that you're making progress man im adding you rn :P
Nanibay  [author] 2 Jan @ 11:21am 
Of course! Add me on discord for better contact: nanibay
After I published this map, Im gonna get back to my other map which has been in the work for some months but I've had breaks and stuff. Also, the main thing why it takes so much time is 1. I take breaks 2. I recently learned how to optimize maps better (not perfect but good for my maps) and its like the most important thing right now because without proper optimization I couldnt even build the map :D But its getting much better!
The Fastest Man Alive 2 Jan @ 10:41am 
if you have maps you were feeling bad about i could help by playtesting them and giving an honest opinion about them if u want :)):)
Nanibay  [author] 2 Jan @ 10:21am 
Been having ups and downs in these 2 years.. But I've finally reached this point where im confident!