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1. AddEntityRelationship - [C]:-1
2. SetTF2Relationships - lua/entities/npc_tf2base_mvm/init.lua:346
3. InitTeam - lua/entities/npc_tf2base_mvm/init.lua:397
4. unknown - lua/entities/npc_tf2base/init.lua:75
5. ogfunc - [C]:-1
6. Spawn - lua/conv/sh.lua:95
7. InternalSpawnNPC - gamemodes/sandbox/gamemode/commands.lua:524
8. Spawn_NPC - gamemodes/sandbox/gamemode/commands.lua:588
9. unknown - gamemodes/sandbox/gamemode/commands.lua:620
10. unknown - lua/includes/modules/concommand.lua:54
NextBot [51][npc_heavy_mvm_boxer] exploded because his IFF tables were missing.
it worked before but now even TF2AI_BLU_citizen_fof FRIENDLY
don't works anymore
1. AddEntityRelationship - [C]:-1
2. SetTF2Relationships - lua/entities/npc_tf2base_mvm/init.lua:346
3. InitTeam - lua/entities/npc_tf2base_mvm/init.lua:397
4. unknown - lua/entities/npc_tf2base/init.lua:75
5. ogfunc - [C]:-1
6. Spawn - lua/conv/sh.lua:95
7. InternalSpawnNPC - gamemodes/sandbox/gamemode/commands.lua:524
8. Spawn_NPC - gamemodes/sandbox/gamemode/commands.lua:588
9. unknown - gamemodes/sandbox/gamemode/commands.lua:620
10. unknown - lua/includes/modules/concommand.lua:54
i'd suggest working on the coding for the npc targeting
but other then that im really glad someone updated this mod
It seems to cause the bots to just attack literally anything
doors
props
the air
the ground
you name it
Yeah its true, literally just now i noticed they started attacking a door
In fact, it is because the enemy/ally relationship is internally adjusted, whether it is vj base or drg base.
and then, it is just an enemy relationship.