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@inpenetrablegash i might have made item spawn chance too low, will maybe increase it in the future
Checked with only your mod enabled.
@我是一个小菜坤 maybe a mod overrides the same function as this one and it bugs out, will try to fix this in the future
@SDgamer i didn't add it yet because its missing it's model and i don't make those i only do code and textures, zer0 is the one who makes the models and he won't make anything till they readd MP(he plays MP only) so could be during unstable if it re-releases during it
@浟伊 maybe will remove it from the crude crossbow recipe but it's definitelly needed for the other ones, also forgot to add the stone drill as a possible tool
@Davlon_Valavaern will add a way to make bolt heads with metal in the future
I've noticed after poking around in the scripts and Lua files that each crossbow + String/Wire type has it's own bespoke reload speed value, but after some testing in game in an isolated context, every crossbow and string type is currently reloading at the same speed, even after changing the ReloadTime value in the scripts folder to different values, the reload speed doesn't seem to change in game despite the Show Weapons Stats Plus mod reflecting the altered values.
I would love to know if there's any way to get those bespoke reload speeds from the PWPNXB_crossbowsWire & PWPNXB_crossbowsTwines' ReloadTime values to work as the current blanket reload speed allowing around 1 shot a second feels a little fast/powerful at the moment.
I do have to say, I'm not a fan of needing to use stone heads on wooden bolts now, instead of being able to make them with scrap metal. I think having both as an option would be better.
After 42.9 update
function: canShoot -- file: ISReloadWeaponAction.lua line # 391 | Vanilla
function: attackHook -- file: PWPNXBReloadWeaponAction.lua line # 44 | MOD: Pallontras Weapons - Crossbows
function: attackHook -- file: GaussRifleClient.lua line # 279 | MOD: Gauss Firearms
LOG : Lua f:30576, t:1749576444922> zombies: 22 / 4 / 0.8833333333336855
LOG : ExitDebug f:30790, t:1749576448517> EXITDEBUG: ToggleEscapeMenu 1
LOG : ExitDebug f:30790, t:1749576448518> EXITDEBUG: ToggleEscapeMenu 3
LOG : ExitDebug f:30790, t:1749576448518> EXITDEBUG: ToggleEscapeMenu 4
LOG : ExitDebug f:30790, t:1749576448518> EXITDEBUG: ToggleEscapeMenu 5
@SDgamer probably will some day, i kind of already have some models for scrap guns, just need to add it into the game
Comparing the hand and improved crossbow
Attack power, range is higher in the improved crossbow, but
Weight 1.6 vs 2.0
Magazine 5 vs 1
One-handed vs Two-handed
Pistol holster possible vs impossible
Hand crossbow is better for general use. I think the improved one is better for hunting.
I haven't made the crude version. It's almost the same difficulty as the improved version.
It seems like the compound bow is an item that can't be made. I'm thinking of searching places like the hunter's house. Thx for the mod.