RimWorld

RimWorld

Better Policies (Switch & Make Default)
29 Comments
Zantimer 26 Jul @ 8:27pm 
https://ludeon.com/forums/index.php?topic=34075.60

might be useful to u, used to be one of the most core mods about
Dee  [author] 17 Jun @ 10:02am 
@Rasperry Sounds like an interesting thing to add! Unfortunately I am quite busy studying for an exam for the next few days, but I'm happy to look into it after that :csdsmile:

@ Justacommonegg Same thing here, been busy with exams but after that I will look into implementing it for 1.6
Rasperry 16 Jun @ 12:23pm 
Are you able to make preset policies that you can use across saves? Ive been playing alot of shorter length games lately, and the starting bog of recreating my preferred policies is annoying.
Justacommonegg 12 Jun @ 12:15pm 
o7 (no reordering in 1.6 though)
Dee  [author] 10 Apr @ 10:50am 
@Azzkal Okay, my apologies, I wasn't aware of that. You can still use this mod if you don't want any of the other features the other mod also adds.
Dee  [author] 10 Apr @ 10:49am 
@Alex

I just tested the mod you mentioned (Human Clothes for Animals/Animal Gear) and it seems to work out of the gate.
Dee  [author] 10 Apr @ 10:41am 
@Alex Hey Alex!

Unfortunately the way I setup this mod it means that it'll only work for the 4 vanilla policies in the game (Apparel, Food, Drug, Reading). As of now it will only work with vanilla policies.

I'll take a look at the mod you are mentioning. Maybe adding the mod's functionality to that mod won't be that hard. Fingers crossed! :tobdog:
Alex 9 Apr @ 8:05pm 
hey dee does this work for animals as well? I have animal clothing mod and it always defaults to "anything". Problem is the animals will then wear all my marine armor and shield belts and such. If I have a lot of animals i have to go in every 5 minutes and change all the newborns to a different policy. Any chance this mod will help with that?
Azzkal 7 Apr @ 9:38am 
Colony groups does same thing
Dee  [author] 7 Apr @ 6:47am 
Say you want to switch your default food policy to Simple. Maybe you want to save lavish and fine food, maybe you want only certain pawns in your colony to get nicer food, maybe you don't want prisoners to eat nicer food for some reason.

In vanilla RimWorld the only way you can accomplish this is by changing the default policy itself. This mod allows you to just quickly make another food policy the new default policy thus saving you time.

If you just keep your policies the same throughout the entire game this mod probably won't be that useful. I use policies extensively in my playthroughs and kept finding it annoying I couldn't change the order or change the default policy.
Azzkal 7 Apr @ 6:10am 
I'm still not clear on why this is necessary? I use colony groups mod to create groups of colonists and set them a separate default policy for food, clothing and other things
Dee  [author] 7 Apr @ 5:49am 
You can also look at the GIFs in the description to see how it works in the mod :csdsmile:
Dee  [author] 7 Apr @ 5:48am 
@Azzkal With this mod you can make a new policy (Clothing, Drug, Food, ...) the default policy and you can switch the order if you'd like to.

I've had moments in past playthroughs where I wanted to change the default clothing or food policy. In vanilla RimWorld this is completely impossible. Same as changing the order of policies.
Azzkal 6 Apr @ 8:53am 
For what this mod? What it add?
weregamer 8 Jan @ 12:27am 
It is indeed fixed. Thanks!
Arky 6 Jan @ 11:33am 
Oh no, an amazing mod.
Xeonzs 6 Jan @ 4:22am 
All features seem to work correctly for me, also the reading policies section, that's with around 200 mods including rimhud as my main UI changing mod, so if there's issues it's most likely mod-conflict i'd say.
Xeonzs 6 Jan @ 4:08am 
Imma give this mod a try, I was just wishing for all the things this mod a few days ago, let's hope I don't encounter the issues others mentioned.
VitaKaninen 5 Jan @ 11:00pm 
This is sorely needed if you use animal controls! Every time my new turkeys hatch out, they are on the wrong food policy and starve until I move them over.
Dee  [author] 5 Jan @ 8:51pm 
Hey, @weregamer. I wasn't able to re-create the problem on the current patch of the mod. On a previous patch there was a major bug which didn't allow you to select any policies if you had dragging enabled.

Try re-installing the mod by unsubscribing and re-subscribing. If you still have issues afterwards feel free to contact me personally by adding me on Steam or by adding another comment :)
Dee  [author] 5 Jan @ 12:39pm 
@weregamer huh, I didn't really test the reading stuff. I'll check it out tomorrow :]
weregamer 5 Jan @ 12:06pm 
(To be more precise, you can no longer edit reading policies. The "Manage Policies" button for them just shows the list, but when you select one nothing happens. Right-clicking on one also does nothing.)
weregamer 5 Jan @ 11:59am 
Alas, this mod doesn't work generically enough and cripples new policy types (such as the reading policies added by 1.5!)
J 5 Jan @ 7:35am 
If somebody will have trouble figuring out how to select a policy when drag & drop is enabled, that’s the mouse wheel. I don’t feel strongly about this, but maybe it can also be added as an option to the context menu?

Thanks for solving this! 👍
UncleRippu 5 Jan @ 6:56am 
Oooohhhh POLICIES.
i have dyslexia, thought that said politics.
KingsMan_ 5 Jan @ 5:07am 
vanilla.
Cinders 5 Jan @ 2:29am 
This should've been vanilla years ago honestly. Thank you!!
Scorpio 5 Jan @ 1:00am 
wow this is going to be so useful , thanks
Kimo' 4 Jan @ 11:48pm 
Thank you! The game needed this so badly.