Sea Power

Sea Power

Chippin' In - A US Navy Narrative Campaign
43 Comments
cent  [author] 20 Jul @ 11:35am 
@Myråhac The missile launchers i can fix, not so much the fuel depots :steamthumbsup:
Myrphac 20 Jul @ 10:55am 
Mission 4: At least 2 of the missile launchers on the shore of Kish Island are either in the water or under the island itself, making them indestructible while still able to launch against player ships. Also some of the fuel depots are indestructible for some reason, dunno if it's the base game itself or a bug from the mission.
Rammifeatmali 14 Jul @ 4:36am 
just a question, is it just me where all the Missiles dont have names and it says missing text? and yes i have installed the aditional mods
laserduck 29 Jun @ 10:24am 
Would be cool if you added the B-2 with GBU-57s for mission 5 haha :Uranium:
N. Wallace 22 Jun @ 7:33am 
"We have received reports that the Iranians are only days away from achieving a nuclear weapon! Due to these reports, the USS Enterprise has been ordered to conduct airstrikes on the Uranium Enrichment Plants at Natanz and Fordow!" Bro called it
Silverdust 13 Jun @ 10:57am 
i want it too
kevinhypernovalo 12 Jun @ 12:19pm 
I hope these mods will be updated to use F/A-18s and F-35s one day
NotYourMama 8 Jun @ 7:57am 
Mission 4, Its probably a good idea to add Airfield with small number of planes for blue sides, my F-15 got bingo fuel just when the coast is clear and i'm about to utilize the Ground atk loadout
Silverdust 4 Jun @ 7:01pm 
Overall distances in missions are too long. Other than it is great. gj
Kyledroopysac 2 Jun @ 4:36pm 
love all of the content btw, the ntu stuff kinda hurts my brain and cpu a bit tho haha
Kyledroopysac 2 Jun @ 4:35pm 
https://www.youtube.com/watch?v=7ciy5R-tLiE

shit almost got real bad because of this exercise.
Kyledroopysac 2 Jun @ 4:34pm 
@cent, not really to be honest, maybe able archer 83 causes shit to hit the fan in west Germany, hopefully from the soviet perspective. the soviets are just so fun to play, esp the Sovy and Udaloy
Silverdust 2 Jun @ 10:13am 
@cent i checked if radar was open multiple times to be sure.
cent  [author] 2 Jun @ 9:21am 
@Kyledroopysace Do have any recommendations/wishes for a basegame campagin or mission?
Kyledroopysac 2 Jun @ 9:03am 
hey cent, do you plan on doing more basegame campaigns like never fade away? It's my favorite piece of SP content.
cent  [author] 2 Jun @ 8:29am 
@Silverdust Its most likely due to the radar being off. Idk about the 174
Silverdust 2 Jun @ 7:20am 
also i can not shoot agm 88 at all. sead doesnt work
Silverdust 2 Jun @ 6:25am 
also aim-174b keeps locking on target even when i order pilot to RTB or missiles loses connection to pilot
Silverdust 2 Jun @ 5:47am 
sometimes rim174b keep flying at 90k feet over ships and dont change route to hit the ship!
yungsalieri 27 May @ 4:35pm 
Imo this is the definitive take on an Iran-US conflict in Sea Power. So many others have tried, but this is the best. Awesome job!
cent  [author] 23 May @ 3:19am 
@Garrett0311 Do you have all the mods downloaded and enabled? RSA and NTU are the only required mods.
cent  [author] 23 May @ 3:18am 
@Silverdust i dont control that
Silverdust 23 May @ 3:08am 
oil platforms are too strong. hitting with1 misille or torpedo should be enough to destroy
Garrett0311 22 May @ 9:43pm 
Couldn't get Halls of Montezuma to load.
cent  [author] 20 May @ 10:30am 
@SwissPidi All i can say is spam them with bombs and/or Tomahawks
SwissPidi 20 May @ 10:23am 
I like this campaign, good job! One question: How do i destroy oil platforms? They have god mode or somthing like this...
IrishHitman 10 May @ 1:38pm 
United Arab League of Iraq and Iran? Bruh

Iran isn't Arab lol
cent  [author] 9 Feb @ 7:06am 
@Beepbep The carrier is from NTU so i'm not in control of that
Beepbep 9 Feb @ 5:32am 
I think you might be using an older model for the Nimitz as planes landing there use the old flight landing Pattern (the one that takes ages) vs the new one with the recent update. Makes trying to use the Nimitz almost impossible to the point I have just been using the America
cent  [author] 10 Jan @ 5:51am 
Thank you. I may add PELT later. As for the RGM-110B i tried doing that but the missile over shot the target, i may revisit it later
Evoken 10 Jan @ 4:32am 
This was a fun campaign my recommendation would be add increased Pact lethality mod and some assets with that so enemies are a bit more threatening, i would also recommend adding lofting to RGM-110B so they come in from high altitude, it would give enemy a bit higher chance to intercept and would be more realistic for those speeds!
cent  [author] 9 Jan @ 8:02am 
Thank you and Thanks for the feedback! I will be adding SSGN in future missions. Yes the Basilone is very OP :steamhappy:
cptWillie 9 Jan @ 8:00am 
Having some fun with these missions. The Basilone is OP, but its alternate history...
Part 2 BLUFOR units start far too close to Iran, I brought it into mission editor and moved the task forces out into the Indian Ocean. Also I would suggest adding some SSN/SSGNs to the task force for realism.
Overall nice work!
jasoriab 6 Jan @ 4:09am 
@cent Thanks!!!
cent  [author] 6 Jan @ 3:51am 
@jasoriab Flag and description issues are both fixed now :steamthumbsup:
jasoriab 6 Jan @ 2:14am 
In M1, there is a little problem with [NeutralVessel4], Sea Power does not yet include the Jordanian flag texture.

LOGS:: [General] ERROR: Could not find flag override texture 'ships/materials/textures/' for NeutralVessel4 'civ_ms_ritina in SceneCreator.cs: SetAdditionalParameters (line 3452)
Maxxx ID10T 5 Jan @ 4:30pm 
Basilone is a badass!!!
Tiny 5 Jan @ 10:30am 
Good ones, that second one took me awhile. Keep them coming :steamthumbsup:
cent  [author] 5 Jan @ 8:05am 
I will fix that when i make the third mission
jasoriab 5 Jan @ 8:02am 
Hi @cent

In the second mission of the campaign, the field with its description is missing.
dr phimosis md 5 Jan @ 5:24am 
Im blind, thank you
cent  [author] 5 Jan @ 5:14am 
see Notes :steamthumbsup:
dr phimosis md 5 Jan @ 5:08am 
Any tips on the load order? I keep getting stuck on CompleteLoadingMission