Easy Red 2

Easy Red 2

Kursk - Tigers on the Steppe [Mission]
12 Comments
谢泼德下士 5 Jul @ 7:01pm 
These flag patterns on the right arm are really good-looking
谢泼德下士 5 Jul @ 7:00pm 
Sir, I'm curious how the pattern on the right side of the flag came out?:steamthumbsup:
jdohmen2 17 Apr @ 7:37pm 
This map is pants-on-head retarded.
Nutella the Hun / Igora  [author] 20 Mar @ 2:56pm 
@More Like Trombley - what are the circumstances of your issue? Are you playing as a "campaign" or as a single mission? USSR or Germany? I know there were some issues with coding that have been patched by the dev, so it could be that. Also try playing on the Beta version of ER2.
army081011 9 Mar @ 4:41pm 
yoo I was just about to create a Kursk map and battle lol
More Like Trombley 24 Feb @ 12:37am 
Kursk missions no longer work for me, I spawn as a single dude in a tank.
FenFenScreeScree 6 Jan @ 5:16pm 
Also I recommend changing your environment from firefight 1 to firefight 2; sounds more realistic
FenFenScreeScree 6 Jan @ 5:15pm 
Oh thank goodness.
Nutella the Hun / Igora  [author] 6 Jan @ 2:54pm 
It's only used as a photo model ;) It's not in the actual mission!
FenFenScreeScree 6 Jan @ 1:57pm 
Please get rid of Tiger 133. I've levied this complaint to the mod author but, as it stands, that thing is WILDLY inaccurate, and shots go everywhere and anywhere.
Nutella the Hun / Igora  [author] 6 Jan @ 12:27pm 
I've noticed that too... It's challenging to get tanks and infantry to cooperate in this game. As of now, that's the best idea I've got, to unify command. There are plenty of tank spawns without infantry support as well, if it's annoying.
dard98 6 Jan @ 11:04am 
Usual rifle squads shouldn't be assigned with tanks since game counts all of them as tank crew and when tank is destroyed it calls back whole squad, even if they still capable to fight.