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Rapporter et oversættelsesproblem
```
function: populateRecipesList -- file: ISCraftingUI.lua line # 1394 | Vanilla
function: createChildren -- file: ISCraftingUI.lua line # 1291 | Vanilla
function: instantiate -- file: ISUIElement.lua line # 926 | Vanilla
function: addToUIManager -- file: ISUIElement.lua line # 1368 | Vanilla
function: createInventoryInterface -- file: ISPlayerDataObject.lua line # 143 | Vanilla
function: createInventoryInterface -- file: ISPlayerDataTuning.lua line # 24 | MOD: Tsar's Common Library v.2.07
function: createPlayerData -- file: ISPlayerData.lua line # 196 | Vanilla
```
i'll see if i can track it down, i think its one of the crafting ui mods.
java.lang.ClassCastException: class java.lang.Double cannot be cast to class se.krka.kahlua.j2se.KahluaTableImpl (java.lang.Double is in module java.base of loader 'bootstrap'; se.krka.kahlua.j2se.KahluaTableImpl is in unnamed module of loader 'app') at VehicleType.initNormal(VehicleType.java:96).
The rest is pretty short but it doesn't fit in a comment so here's another Pastebin link [pastebin.com].
VehicleZoneDistribution.bigtrailerparkinglot.vehicles = {};
Here is Pastebin link [pastebin.com] with the whole stack trace.
MY HEAD FUCKING HURTS FROM READING FUCKING LOGS but its the Oil From Seeds mod
More Bags https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3030479338&searchtext=more
More Gloves https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2945060824&searchtext=more
no such function "CommonTemplates.ContainerAccess.ContainerByName
Not sure when, but I'm mostly driving W900 or accessing it's trailer.
ERROR: General f:109771, t:1739886862650> LuaManager.getFunctionObject > no such function "CommonTemplates.Update.Fridge"
function: createChildren -- file: ISCraftingUI.lua line # 1291 | Vanilla
function: instantiate -- file: ISUIElement.lua line # 696 | Vanilla
function: addToUIManager -- file: ISUIElement.lua line # 1138 | Vanilla
function: createInventoryInterface -- file: ISPlayerDataObject.lua line # 143 | Vanilla
function: createInventoryInterface -- file: ISPlayerDataTuning.lua line # 24 | MOD: Tsar's Common Library v.2.07
function: createPlayerData -- file: ISPlayerData.lua line # 196 | Vanilla
java.lang.RuntimeException: Object tried to call nil in populateRecipesList
`
ATA2TuningSpecialSpawnCount = {}
ATA2TuningSpecialSpawnCount["Screws"] = 5
ATA2TuningSpecialSpawnCount["Base.Screws"] = 5
No clue why thats necessary, iam not a lua guy :D
The Mustang faces this too, 6 Screws in the tuningtable for bullbar, but ingame it needs 10.
Maybe this is where the bug is coming from that recipe requirements like the tuningmagazine or vanilla car magazines are not working.
at line 5 they have:
VehicleZoneDistribution.bigtrailerparkinglot.vehicles = 3;
i had assumed that it meant your mod and not the copied code someone else had. their mod doesn't say it requires yours but that it includes the modid of tsarlib as well as theirs.