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Good to hear, I thank you for the feedback and responses you have given, just let me know if you have any ideas or suggestions.
Fixed the ritual info, thank you
Ran into a super minor not really bug but the text description for the geomancer's ring spell is different from the ring itself. If I had to guess it's the description for the aeromancer's as it says it gives flight and shock resistance. Can't be sure as I don't have a t3 aeromancer yet.
Thank you for letting me know, you have been helpful with your feedback.
I am fairly certain that the issue with encountering apprentices is either bad luck, or you do not have a chromaticist or arch chromaticist. As the offers are reliant on having either of those.
Also not sure if it's bad luck or maybe their appearance rate is accidentally low. With 2 library and one temple point I've only seen two geomancers in a bit over 4 years. None of the other elemental mancers. I have seen a really solid spread of the other specialists. with maybe too many enchanters. One of them show up almost every month.
Also despite the above this run has been a blast so far, thank you for the update!
I have fixed both of the bugs you have brought to my attention. If you find any more please feel free to let me know. Thank you, it is a major help.
Ran into a minor bug. The skirmisher veteran upgrade on the goblin weapon master's veteran soldier ability doesn't target the trained skirmishers and instead targets the base skirmishers.
That's good to hear, I am in the process of rewriting and improving the mod, so there should be an update sometime within the next few weeks.
Thank you, I appreciate the feedback. I will probably take another look into the code of the mod to see what is causing the issues at a later date when I have the time. LMK if anything else comes up.
@Multay strange, I never had an issue like this appear, and it is likely related to the error that the apprentiice elementalists are causing. I will look into this more to see if it is related.
I am currently working on a patch or update to the mod, and worst case scenario I will have to split the apprentice elementalist into 4 different units.
I've noticed the game sometimes crashes while playing, and it often happens after clicking to recruit a goblin elementalist. Definitely not always, though.
One working theory I have is that the mod could be "too big" but I don't think I have added too much or done much different from other mods on that end.
I just tried again and it loaded fine with your 2 mods selected. So, it was likely an issue on my side that a reboot or similar fixed.
Thank you for responding and offering to help!