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I'll let you know how it goes.
Much praise and thanks to you Runeforged and Grotzel for making this a dark decadent reality
@Grotzel I will say that we could still use Drukkari voices in the game. If you want to write scripts for them, I could generate the voice acting with AI. It wouldn't be perfect voice acting, but I think better than nothing.
Are you interested in using AI to make a voice mod? The AI voice actors out there aren't as good as the real humans doing TMV, but it can be a fun, creative activity as a 40k fan.
I'm also curious about your Ratling lines. I had quite a bit of fun coming up with
some for my TMV voiceline suggestion thread. Ratlings are cool (not as great as Ogryns are, though)!
Come to think of it, in case you want to use that stuff for inspiration ... it's a bit rough and obviously had TMV's approach in mind, but feel free to check it for ideas. After all, that's basically what it is for ... and the lines will have to be adapted to whatever is needed anyway.
https://steamhost.cn/steamcommunity_com/workshop/discussions/18446744073709551615/4027970580225384501/?appid=489630
Personally I prefer the DOW Sisters voices and the TMV Adeptus Mechanicus voices are far superior. But this mod will give you the option to try out other voices if you like.
If you have multiple voice mods enabled, the voice mod higher in the list will take precedence for a particular faction.
No idea how detailed your version was ... but why not keep your Sisters up as an alternate option so that people can compare and choose what they prefer? :)
Would that really harm the other mod?
The fully voiced sisters are now much more immersive in game, thanks a lot for your effort!
The Castigator is actually the same AI voice actor for attack as move/select, but on attacking I used a more intense tone of voice, like he is normally calm but in battle he gets fiery.
Missing units are now voiced and even sisters are included.
I started a game with the mod: The voicelines are good to understand and fit to the units.
For my taste, the used AI-based voice-actors seems to work very well.
Feedback:
The Sister Repentia and Saint Celestine have no voices. (Maybe they are in work?)
The Castigator voices are different: the attack-sound is different to the others like moving or select.
I dont own the Primaris-DLC.