X4: Foundations

X4: Foundations

TER Radar Module with a Turret
12 Comments
灰风 26 Apr @ 6:01am 
非常好mod,使我的显卡旋转
AtaKosh 4 Apr @ 4:53pm 
pretty cool! But i expected more deadly sounds :(
Richy 23 Feb @ 7:43am 
OK :steamthumbsup:
DrWhoKnows  [author] 23 Feb @ 4:19am 
The shader file is necessary to render the turret effect. Missing dependency is an oversight. Will fix that.
Richy 23 Feb @ 12:56am 
Why is this mod (BH Shader File) required if the description doesn't mention it and there are no dependencies?
twisted-pixel 27 Jan @ 3:06am 
An Anti-Ailiasing setting in graphics options.
Black Jesus 27 Jan @ 3:00am 
this may be a dumb question so sorry if it is. what is MSAA?
SigmaSquadron 22 Jan @ 12:26pm 
Did not expect the turret to one-shot an Asgard. Pretty cool!
DrWhoKnows  [author] 9 Jan @ 11:53pm 
@Archaon No. Probably not a problem of your mod list, but rather a beta thing.

I managed to reproduce your problem in v7.1. Since radar module is a new thing added in the 7.5 beta, I should have expected that it will have issues with v7.1.
Archaon 9 Jan @ 5:04pm 
Must be an issue with my mod list then. Thanks for checking.
DrWhoKnows  [author] 9 Jan @ 11:04am 
Just checked in a new game but cannot replicate the problem. I can see the radar module and turret properly, and buy the blueprints for both from the TER representative.

The radar module is classified as "Other module" when buying blueprints.
Archaon 8 Jan @ 9:07pm 
The turret appears in game and can be seen in blueprints, but the module does not.