Left 4 Dead 2

Left 4 Dead 2

HLA Headcrab Common Infected Soundpack
27 Comments
Zet_Monster 18 Jun @ 3:03am 
@no7hng
Does this include sounds as well when they die or on fire?
no7hng  [author] 6 May @ 2:30am 
rtb metrocop
Joe biden 4 May @ 1:59pm 
what player models are you using?
Dead Man Walking 27 Apr @ 3:31am 
What happened?
Dead Man Walking 27 Apr @ 3:30am 
Oh my God, I thought you wouldn't be coming back to mod management again, I thought you abandoned the account.
no7hng  [author] 27 Apr @ 2:50am 
@Dead Man Walking, will do
no7hng  [author] 27 Apr @ 2:49am 
@Jay0Jantern, I'll separate the horde sound.
@Krauss Von Dunkel, [Half-Life] Combine Survivors Voice Packs
Krauss Von Dunkel 11 Apr @ 3:08am 
Hey brother, what voice mod do you use for the survivors to make them sound like the Combine soldiers from HL:A?
Jay0Jantern 6 Apr @ 8:11am 
i swear, please remove the horde sound because it really removes the freedom of being able to use the fast zombie sound for the horde
Dead Man Walking 16 Mar @ 5:33am 
Well, when you start to port, try to make a port from spas 12 rtb:r to spas l4d2, because it also has semi-automatic mode and also pump, so, please?
Dead Man Walking 11 Mar @ 8:22am 
Good to know.
no7hng  [author] 10 Mar @ 1:40pm 
yes, when I start porting them over they will use the rtbr animations, not the l4d2 animations.
Dead Man Walking 16 Feb @ 4:40am 
But the animations will be from raising the bar: redux, right?
And please, no l4d2 animations.
Dead Man Walking 5 Feb @ 10:01am 
Alright mate, i will wait.
no7hng  [author] 5 Feb @ 8:42am 
@DIN0_anomaly.mp4
I'm a fan of the weapon models from rtb:r as well and I've been thinking about porting them over. I'm finishing up some survivor addons, then I'll start porting the rtb:r weapons over to l4d2.
Dead Man Walking 24 Jan @ 4:27pm 
Are you interested in making the raising the bar: redux weapons for l4d2?
Because I think the weapon models and animations are really beautiful and making mods with them is really cool, and also because they are weapons from a Half Life 2 mod, so if you're interested in doing it, it's a mod idea.
Akumu 17 Jan @ 3:03pm 
i dunno what was wrong with my files but after i verified the intergrity of them (i dont do it unless absolutely necessary because it messes with my custom survivor names and menu backgrounds) all my sound mods work just fine, sorry for the trouble.
no7hng  [author] 17 Jan @ 5:38am 
you can actually check in console and see what audio file collides with in the vpk,

Example:
File sound/npc/infected/hit/punch_boxing_facehit6.wav collides in VPKs:
Enhanced Audio
HLA Headcrab Common Infected Soundpack
File sound/player/spitter/spitter_miss_01.wav collides in VPKs:
Enhanced Audio
Cremator [Spitter]

If you want I can remove the hit sounds.
Akumu 14 Jan @ 5:37pm 
weird... no idea why they wouldnt be working then, since the mod is intended for common infected only.
no7hng  [author] 14 Jan @ 3:28pm 
I have no conflicts with creepy hl2 witch and stalker smoker sound mods.
no7hng  [author] 14 Jan @ 3:22pm 
Can you link me the mods so I can confirm? This is just for common infected, unless you are talking about the mega mob.
Akumu 14 Jan @ 1:06pm 
Could we get this for JUST the common infected? Because it conflicts with my other infected voice mods (strider tank, creepy hl2 witch, stalker smoker, etc)
virgil 10 Jan @ 8:32pm 
You keep making it better.
minions_kirill 10 Jan @ 6:25am 
thanks:3
no7hng  [author] 10 Jan @ 6:16am 
just some Halloween shit
minions_kirill 10 Jan @ 5:04am 
wtf is that bacteria mod