Sea Power

Sea Power

All-out war campaign (Arleigh Burke)
55 Comments
Daryl 18 Jul @ 12:04am 
Thanks for these missions, they were fun to play through. I also had no escorts spawn like H4d3s mentioned on march 18th about mission 4. Also in mission 7 there was no Kirov. I didn't see it in the editor either. Not sure if my mods caused this. Anyway, thanks again for these missions.
Tiny 8 Jul @ 11:16am 
Awesome missions, had to f10 to clear up the airfield in some missions but that did not impact the outcome. Also these missions are less laggy than others. Do you use triggers to load in units?
PackAPunch 30 Jun @ 3:17pm 
Scenarios wont load...
IceWalloh 28 Apr @ 12:08pm 
These are fun scenarios but is the DD always supposed to spawn without a helicopter? I've even spawned helos in to try to rebase them onto the boat and it won't work
JN 15 Apr @ 9:31pm 
Scenarios won't load.
Juutas 6 Apr @ 9:34am 
Would love to play it but the B52s getting stuck on the runway kinda bugs me really bad.
Jack Daniels 5 Apr @ 5:34pm 
Dumped this mod as air ops all but useless and aircraft will get stuck launching and block all following flights. Given that I haven't observed this in base game or other mods presume it is something to do with this mod. More trouble than it is worth persevering as it wastes too much time.
daniel7594 24 Mar @ 6:38am 
at the first mission the b52 just stuck at the runway ~ what can i do to fix it?
CommieKiller3 23 Mar @ 2:33pm 
I've had issues launching the seahawks, the ships just say "conducting air ops" and never launch. also, some missions get stuck loading, anyone know if this is just a bug?
Max B. 19 Mar @ 6:50am 
who the hell though it was a good idea to have the Tarawa 100nm from the Kirov on the last mission ?
especially when the Nimitz group is 150nm behind. that's just awful edition and tactics, thoses two groups would be merged.
H4d3s 18 Mar @ 12:02pm 
In Mission 4 is only the kirov, no escort ships. Mission briefing and the Victory message both saying there should be at least two ships.
Is this a me problem?
Max B. 17 Mar @ 9:16am 
Very nice mission design and potential, unfortunately rendered completely unplayable because this clearly hasnt been tested at all.
crashes, airplanes bugged on launch from base are the issue that are going to plague you if you try.
im not bothering anymore after 15h of failing to resolve anything.
officialcorbin25 2 Mar @ 4:22am 
with the B52s I think its a mission editor issue, when I edit my own missions and run them it also doesnt allow aircraft to take off
sgtklink 26 Feb @ 4:03pm 
I have the same problem as person below; with F 15's as well. Just sit on runway not taking off. F4J's, EA6's, and A6's all launch fine. This was the first mission.
moonjy1120 25 Feb @ 1:58am 
In every mission using B-52G mod, when i launch B-52G with nuclear anti-ship missile it just stay on the runway not taking off... is this forbidden??
LittleDuckie 24 Feb @ 5:11pm 
I am also having trouble loading the missions. Any one have a work around?
Does anyone have a load order that is known to work?
YorkPlays_ 17 Feb @ 9:09am 
I am having trouble loading all missions now from this pack. I was previously able to load them without trouble, not installed any other mods since my last playthrough of the series. Any suggestion? (Have tried unsubbing and subscribing again)
狙撃兵の法律 (Laww) 14 Feb @ 7:10am 
i got it working.. apparently anchorchain needed a preloader installed
狙撃兵の法律 (Laww) 14 Feb @ 6:58am 
im not on a dev version and im stuck trying to load mission 1
TheRedRevenge_  [author] 13 Feb @ 10:36am 
Thanks for playing my campaign. I will work on a new one once the F/A18 mod comes out.
Hogthunder 11 Feb @ 10:56pm 
Loved this mission pack, especially with all the modern units. Can't wait for more missions!
TheRedRevenge_  [author] 10 Feb @ 10:17am 
None of the missions work on the dev version and I cant do anything about it unfortunately
TheRedRevenge_  [author] 10 Feb @ 10:08am 
I think it might be related to sea lifter, i know its bugged in the dev version of the game. The mission works fine for me ill try to look deeper into it.
The Oncoming Storm 10 Feb @ 6:57am 
Same issue here, mission 5 won't launch. I can hear the Sea sound in the background, so feels like it is hanging on being unable to load something.
Stealth17 10 Feb @ 3:16am 
I can't get mission 5 to load. I have all the mods installed but it won't load. Stuck on "CompleteMissionLoading". Is this another Sealifter-related issue?
Volshebnik 9 Feb @ 1:06pm 
@kmluup1 @jmphillips86 I had the same problem. I was on the stable beta branch, which seems to have recently broken the Arleigh Burkes. Switching to the main branch fixed the issue.
edkipp 8 Feb @ 4:51pm 
I'm having a problem where I am not getting the different B-52 loadouts, just strike heavy and anti-ship heavy, no cruise missiles. I've tried changing the mod order but have had no luck. I had other B-52 mods but removed all but the required one. Any advice?
moonjy1120 8 Feb @ 5:54am 
Can you tell me right load order for this mod and other mods (like Arleigh Burke ...)??
Venemous 8 Feb @ 12:04am 
Yep the plane mods were definitely the problem thank you
jmphillips86 7 Feb @ 5:36pm 
correction missions 1 5 7 will not load past 50 percent all other missions load and play with no issues
kmluup1 7 Feb @ 4:14pm 
Mission 5 and 1 wont load for me.(i have only gotten this far so i don't know if any more aren't loading)
TheRedRevenge_  [author] 7 Feb @ 8:28am 
Check if you have correctly installed the A-10A and Apex Predators mod I added these planes to mission 5 and 7.
Venemous 6 Feb @ 10:00pm 
I think i have a similar issue to Max, my mission 5 and 7 wont load, the bar gets about a third of the way then stops moving
Max_gaming_08 5 Feb @ 3:53pm 
Correction only mission 1 and 7 don't work.

What should I do
Toby 5 Feb @ 10:57am 
Sorry may have been a glitch my end then. Was not displaying as a required mod hence asking about it
TheRedRevenge_  [author] 5 Feb @ 6:24am 
The mod is called Arleigh Burke Better Loadout Mod NTU Weapons and its in the required mods when you download the campaign.
Toby 5 Feb @ 4:12am 
The required mods are missing from workshop.

The arleigh burke is still there but the “ Tunguska's NTU loadout mod” is missing. Have tried to search for it but not seeing it anywhere
TheRedRevenge_  [author] 4 Feb @ 9:00am 
I will add an helicopter close the John Paul Jones in the first mission to make it a little easier. Flight I Burkes cant support S-70s unfortunately so range is limited.
[NaKs] GreenZero 4 Feb @ 1:43am 
Is the Arleigh Burke supposed to have an ASW helicopter? You can't use any from the airbase as they don't have the range. One is much needed to locate that menace of a sub, which I cannot locate before it manages to launch many torps, which eventually find the escorted MV.
ryan.hitzeroth 2 Feb @ 1:28pm 
Having trouble with the missions. I don't get an Arleigh Burke ship in the game. The RIM-66 that shows as the missile on the ship doesn't have 90nm range and doesn't seem to fire as often as it should. I have the NTU mod loaded. I have this mod loaded. I'll try to unsubscribe from campaign and try again. I like the scenarios but I'm getting trashed quickly. Stable build is loading.
TheRedRevenge_  [author] 28 Jan @ 10:28am 
@MajorWolf thats weird, it works for me. You seem to have a correct installation too, for some people my missions just wont work and i dont know why sorry.
TheRedRevenge_  [author] 28 Jan @ 10:23am 
@dybicde I will make more modern scenarios when other ships from the time period will be released. Im glad you enjoyed the campaign :)
MajorWolf 26 Jan @ 12:52am 
I'm having trouble loading these missions. My game just hangs on the loading screen, I can confirm that my AB + heli mod works because I've used it in another mission.

Mod load order:
Anchor Chain
SeaLifter
Arleigh Burke
Pact
Arleigh Burke Better Loadout
New Threat
S-70B-2 Seahawk
B-52G
All-Out War

Am I missing something here that might prevent this from loading properly?
dybicde 25 Jan @ 10:44am 
This is amazing can you make a new scenario with arleigh burke with sm6?
Culpeppergaming 12 Jan @ 3:27pm 
yea so i think the burke not showing up might be a bug with that mod bc i see YT vids and other people are able to use it perfectly fine
Martin Baker 12 Jan @ 3:12pm 
Burkes not showing up despite all mods being loaded.
TheRedRevenge_  [author] 12 Jan @ 1:51pm 
Thanks for the feedback, ill reduce the pressure a little bit its true that the mission kinda hard right now.
Som3Thlng 12 Jan @ 12:37pm 
a feedback for first mission.
Content Spoiler:
You gonna lose the burke and the cargo if you play it on the first time because the burke will run out of AAM

Air bomber and whole pack of of surface group will run the burke dry. It would be great to reduce the pressure, or minimize the air bomber a little bit
Som3Thlng 12 Jan @ 12:33pm 
guys, if you dont see the burkes - it your fault. There are manual installing for Sea Lifter and Anchor chain. So go check them out first
d0912m 12 Jan @ 7:57am 
There are no Arleigh Burkes in any of the missions. There are several Spruance class DD's, but no DDG's. I have subscribed to all of the required files so not sure whats going on with it