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Happy to hear that it's working well for you now.
If it still does not work, check if the console says something when you press the key, and if so tell me what it says.
In the meanwhile, feel free to use the console command to use the mod, here are some tips:
c_customize(c_select()) is the easiest to use and will let you customize whatever item is under your cursor, however I sometimes have issues of c_select() failing to find the item under the cursor.
c_customize(c_selectnext("<prefab name>")) is more reliable, but if there are multiple of that object nearby, it can be hard to tell which will be targeted.
To figure out a item's prefab name, I would recommend looking at the wiki page for the item, the "code" section mentions it's prefab name.
Maybe try changing what keybind the mod uses in the client config, see if some other key will work. If you have not tried using the mod via command, try making a spear and typing c_customize(c_selectnext("spear")) into the local console. (If it says "remote" next to the console input, then press ctrl to switch it to "local") and if that still does not work, let me know if the console says anything after running the command.
But hopefully should be fixed now
The issues may still persist on any objects that had been loaded during the previous versions of this mod. Sorry about that.
您还可以在项目中生成,并使用控制台命令 “c_spawnwithpreset(prefab, presetname, count)” 自动将预设应用于该项目
* 所有控制台命令都只能从本地控制台运行,如果您使用的是远程控制台,则按 ctrl 切换到本地控制台。
许多组件已经可以按原样使用 Mod 进行自定义,但其他 Mod 可以使用 'customizable_componentdefs.lua' 中的 'AddComponentDef' 函数将更多组件添加到列表中,有关详细信息,请参阅 'customizable_componentdefs.lua'。
如果您遇到任何崩溃,请告诉我,我会看看我能做什么,但根据组件工作方式的性质,一些疯狂的组合可能会导致崩溃。建议经常保存。
所有木甲的通用防御,但如果你想要一支特殊的武器造成更高的伤害,或者
造成位面伤害,也或者也许是..可以吃吗?也许你想生一群猎犬
你希望他们中的一些人血量更少,造成的伤害更少,而另一些血量更高。
造成更多的伤害?好的,那么这就是你需要的模组
这个模组包括一个花哨的菜单,以帮助进行项目定制。默认情况下,按V键的同时
将鼠标悬停在对象上可对其进行自定义。默认情况下,只有管理员可以自定义项目(可以
配置),并在配置中,您可以选择当玩家修改过一个自定义项目后给予你聊天反馈。该菜单还允许您根据最近更改的设置进行预设,然后
稍后可以选择预置来加载更改。即使在
服务器里预置也保存在客户端上。