Project Zomboid

Project Zomboid

Louisville - 3 Garage Mansion Spawn
13 Comments
The_Vicious_Wolf 17 May @ 1:00pm 
I was able to use the garage spawn just fine in b41 for anyone wondering.
Wodan2106  [author] 8 Feb @ 5:39am 
@Tutşununucunudöşiyelimabi It should support B41, since the B41 mod structures are also included. I came not to test this however, so i cannot guarantee that it works.
does this mod support b41 as well?
Wodan2106  [author] 20 Jan @ 7:53pm 
@Arrgon In the main menu entry "Mods", you have to enable the mod "Spawnpoints - Louisville - 3 Garage Mansion".
When starting a fresh save and choosing a spawn, there should be two additional points listed "Louisville - 3 Garage Mansion - Mansion/Garage, KY". These Points should be also listed when respawning mid-game.

For existing saves unfortunately, adding and removing "worlds" (spawnpoints count as worlds) is not supported by the game.
So, in order to get these new spawnpoints, a new save seems necessary.
Arrgon 20 Jan @ 1:59pm 
There is no spawnpoint enabled when i die ant try to respawn. How to use it? Just enable and it should be visible when i die ant i'm chosing a spawnpoint?
CaptainDurty42069 15 Jan @ 4:30pm 
@wodan2106 I spawned here and had everything set up the way i liked it, had my crops going, defensive perimeter all set up double fenced and a nice big gate, installed a chicken coop and had a nice fishing shack built and I burned the house down cooking some bacon! i was so mad i just stood in the fire because i couldn't get the extinguisher to work! I was gonna eat before i went to go find some chickens hahaha! thats the fourth time i've died related to chickens hahahaha
Wodan2106  [author] 13 Jan @ 9:25pm 
@CaptainDurty42069 I know that feeling. And finally arriving after 31 tries just to see the house burned down by a random event is the worst...
CaptainDurty42069 13 Jan @ 6:18pm 
This is my go to base location! being able to spawn there is awesome! no more dying 30 times getting through the military checkpoint!
Wodan2106  [author] 10 Jan @ 8:43am 
@Silverbane7 Considering the house alone, it might be possible, since the 3 isolated mansions near the lake at Westpoint each got a basement, while being roughly the same size. But with the triple garage tooken into consideration it would be indeed overpowered as a base.

Maybe we get at least lucky with a mini basement. I heard some players managed to expand existing basements even without a mod, just removing walls and adding floors.
Silverbane7 10 Jan @ 7:25am 
@Wodan2106 i expect they feel a basement in such a big house is a bit too greedy lol.
having said that, it would make sence. its a McMansion after all.
maybe they need to add a 'panic room' celler that spawns connected to these large expensive houses. filled with rich zombies wearing lots of gold jewelry.
'for all their wealth, the outbreak still got them'

im hoping the mod i mentioned gets the roof fixed and stairs done... maybe someone could look at the old sims1 animations for spiral staircases...those would be fantastic. (4 tiles size)
i'd totally build root cellars and outdoor cold storage places then.
Wodan2106  [author] 10 Jan @ 7:06am 
@PrincessCrystal<3 Sadly it does not have a basement currently. And in the multiple times i started over in B42, it also did not get a random basement. Maybe it gets one, once the devs start turning their attention to Louisville again.

You can still try to make one with a mod just as Silverbane7 mentioned, or wait for the B42 mapping tools and try to add one directly.
Silverbane7 10 Jan @ 4:54am 
@PrincessCrystal<3 if the building does not have one already, i doubt it would get one randomly.

there is a mod that lets you expand a basement though, and the maker of that is looking into a build your own one. might be worth keeping an eye on that.
(the issues for it are the areas expanded don't think they have a roof, and you can't build stairs)
PrincessCrystal<3 9 Jan @ 10:59pm 
Is there a way to have a basement as well?