Arma 3
PV's Black Wasp II Enhanced
28 Comments
J 27 Jun @ 6:37am 
Any plans on making the mod compatible with JSRS 2025?
SaWools 2 Jun @ 4:51pm 
Can you make this compatible with AWESome: Aerial Warfare Enhanced Somehow? When Both mods are combined at high speeds you start swaying back and forth like crazy. On their own it doesn't happen with either.
Paulo Victor  [author] 2 Jun @ 3:23am 
@YouKnowNotMyName - Sorry for the delay...
It's hard to do anything with it, especially to set it to the Jets DLC standard, since you have to change some values in the .p3d file to enable the dynamic loadout.
What I can do is fix all the bugs and improve the textures.
YouKnowNotMyName 30 Apr @ 1:50am 
This is a bit of a niche request but do you think you could do the F/A-18X "Black Wasp" predecessor to the F/A-181?
I always thought it was cool how both in and out of universe the F/A-18X was essentially the prototype for what eventually became the F/A-181, because the mod turned into the DLC.
I love using them in air operations as fighter-bombers but the flight models are horribly outdated, slow, and they have no weapon options.

It's been largely forgotten and overlooked by the DLC but I think it's a perfect half-step between the hornets we know irl and the armaverse take on a future hornet variant.
Plus I think the model is basically just a block 3 super hornet, so it's not even that "futuristic" anymore.
It's kinda just... contemporary.
Paulo Victor  [author] 13 Apr @ 6:20am 
@Midway💠 - Yes, I'm already working on it ;)
⫷Midway⫸ 11 Apr @ 8:46am 
Great mod but i need to ask, are you going to enhance TO-201 Shikra someday? :ac7lockon:
dorian.evan 1 Mar @ 7:28am 
can you made blank skin with no insignia or Skin for other nation like the french navy / airforce for exemple aniway great mod hope you best
JCataclisma 24 Jan @ 5:40pm 
.:steamthumbsup::steamthumbsup::steamthumbsup:
Paulo Victor  [author] 17 Jan @ 3:31pm 
@Davewinkleman - thanks man <3 <3 <3

@Spartan 208 - In the gryphon there are no plans for the double rack Maverick due to the use of the real Gripen as a base, while in the Black Wasp I have plans for new weapons, including the double rack Maverick.

@Zandrus - I'm already working on these units... they'll be available soon.
Davewinkleman 16 Jan @ 6:47pm 
Using the original dark grey livery for specific squadrons is genius. Always A fan of new textures. Have some Steam points for all your hard work. :NATO::FIA::CSAT::ALTIS::AAF:
Spartan 208 15 Jan @ 2:58pm 
wait, we have dual Maverick racks in vanilla... any plans to add those to both this and the Gryphon?
Zandrus 15 Jan @ 12:55pm 
I hope there will be more, like the Buzzard, Nephron, etc.
Paulo Victor  [author] 14 Jan @ 1:48pm 
@KingOfKreations - Yes, I didn't use it as a basis because I didn't think there was any scope for using something from it, as the F/A-181 is an advanced jet equal/superior to the F-22/F-35.
Well... we're talking about 2035.

@Zandrus - Maybe it will work, but there's a chance of bugs because my mod is a rebalance as well.

@Aurora / @Adida - The IR sensor depends on the target being hot, the weather, and the distance for anything to appear on the sensor. With the F/A-181 probably nothing will appear on the sensor, but with a drone close to the target, the target may appear and lock on via Data link.
I have improved radar detection to make it easier to locate ground targets.
Aurora 13 Jan @ 7:06pm 
The laser would probably work on the JASSM. However, I used EO/IR to target tanks instead of radar. Could you please also add the capability to spot ground vehicles by radar? Thanks!
Zandrus 13 Jan @ 1:46pm 
does this work with the Vanilla Plane Rebalance mod?
Adida 13 Jan @ 5:59am 
I could use the JASSM with a laser and it works perfectly, it's only the IR sensor that wasn't working, but that could be on my end as well, again cheers
KingOfKreations 13 Jan @ 4:07am 
It looks like a hybrid between the F-18 Hornet and the F-22 Raptor. A very interesting looking plane, indeed. Hopefully, someone creates the Shenyang J-50 and Chengdu J-36 (which are, allegedly, the world's very first 6th-generation fighter aircraft), as I'd love to see them. Hopefully, they aren't too overpowered.
Paulo Victor  [author] 12 Jan @ 9:51am 
Thank you all :D :D

@Aurora / @Adida - The JASSM uses the vanilla cruise missile system, so it is necessary for an allied unit to find the target, either with a laser, visual sensor, or IR sensor. The target must be stationary.
With radar, the target can be acquired, but it will depend on the location of the target. In lower parts of the map or areas with many obstacles, the radar may have difficulty locating the target.
Adida 12 Jan @ 7:28am 
I'm finding the same issues as Aurora, otherwise great improvements, great job Paulo
Shutss 12 Jan @ 7:02am 
fire
Aurora 12 Jan @ 6:23am 
Sir, I want to report that your JASSM can't properly target vehicles via D/L and that the radar can't search static ground vehicles in the current version.
Paulo Victor  [author] 11 Jan @ 11:07am 
Thank you all :D

@kiba3x - All the new weapon configs are in the dependency mod.
I did it this way to make it easier to implement new weapons, new features and to prevent any potential bugs or conflicts between mods.

@Spartan 208 - Yes... I have plans for VF-1 skin and other squadrons too.
kiba3x 11 Jan @ 9:27am 
Why the dependency ... :steamsad:
Davewinkleman 10 Jan @ 8:35pm 
You are the best!
Spartan 208 10 Jan @ 8:30pm 
Any plans for a VF-1 Wolfpack skin? 'Cuz I want a squadron with a wolf emblem
Yo Gabba Gabba! 10 Jan @ 3:49pm 
This is a really fantastic idea. I'd love to see you take a crack at the other Armaverse 2035 aircraft if you're able. Job very well done.
G.I. Joe 10 Jan @ 8:03am 
hot :gymBOSS:
Uberlander 10 Jan @ 6:40am 
Muito bom !! bem melhor que o vanila :steamthis: