Total War: WARHAMMER III

Total War: WARHAMMER III

Tru' Black Orcs - V2
15 Comments
Vaxar Kun 18 Jun @ 7:19am 
hi
You appear to have datacored "units_custom_battle_permissions_tables", because of that the new units introduced in 6.2 wont show up in custom battles.
Lil125 (not muted) 18 Jun @ 3:59am 
@〤Aquila ive got the exact same issue idk how to fix it
Norym 2 May @ 5:50pm 
can you make black orc boar rider like this too?
〤Aquila 29 Mar @ 7:52am 
i got a problem with the model placeholders when zooming out with the standart unit. weird grey weaponmodels and the whole model seems way blurrier then usual from afar
Sunginious the Brave 18 Feb @ 4:19pm 
I'd love it if you could make mod reverting most of the bad changes we got in 6.0. I know there are a couple of individual mods fixing these issues, but one big mod would be great.
Sunginious the Brave 18 Feb @ 4:16pm 
Thank you so much. CA's Greenskins update was the worst update we got in years.
Altey 6 Feb @ 11:51am 
Can you make a similar mod for putrid blightkings? Mod with them isnt updated too.
Vaxar Kun 4 Feb @ 12:32pm 
i also started the next fight damaged but at the start of the battle, they were full hp
https://i.imgur.com/ahPiJca.png
https://i.imgur.com/AIDtqbf.jpeg
Vaxar Kun 4 Feb @ 10:52am 
there's some weirdness going on with black orc numbers

they can go down to 0 entities but even then its still 80
https://i.imgur.com/arMA3l6.jpeg
https://i.imgur.com/JZaL50L.jpeg
[PuB] Axlegolas  [author] 12 Jan @ 6:23pm 
@TheGrandSirPiggy sry, I'm not into animations really and I don't know if there is any possibility to change animation with an ability. couldn't find any, yet.
TheGrandSirPiggy 12 Jan @ 2:03pm 
a very interesting mod, that makes the black a truly unique and interesting unit, setting it apart from all other elite infantry units.

Still, its a shame there isn't a way to actually make the units switch weapons, meaning going from all shield, to all great weapons/dual wielding when the new stance is taken...

I guess that's something that would only be possible if implemented by CA
[PuB] Axlegolas  [author] 10 Jan @ 2:27pm 
I opened a discussion channel about the Killaz @Altey you are welcome for any suggestions (I will try DC also)
Altey 10 Jan @ 2:17pm 
Its busted but youre still limited to just 1 unit of them
[PuB] Axlegolas  [author] 10 Jan @ 1:51pm 
devastating charge is busted in my opinion. frenzy could be fitting tbh. have to make some testing. increased HP seems a litle OP atm. thanks for your suggestion @Altey
Altey 10 Jan @ 1:39pm 
To diffrenciate krimson killerz how about giving them something like frenzy and devastating carge?