Project Zomboid

Project Zomboid

Autotsar Motor Club B42
98 Comments
Omid 11 hours ago 
Did motorcycles spawned randomly or specific place they have?
SDgamer 10 Jul @ 10:55pm 
@Techrnobill Only since i noticed you are making B42 versions of iBrRus vehicle mods, are you going to do the same with True Music? While someone decided to post their own updated version of it, that person doesn't seem to be around anymore and they haven't updated it since the start of this year
Arxius 10 Jul @ 4:51pm 
Thanks a lot for porting it to B42. I hope you don't have much of a headache trying to fix the masking bug because the mod feels perfect besides that.
Lebemann 7 Jul @ 11:08am 
i can´t activate this mod in build 42. it says that it is deactivated
hippie3c 15 Apr @ 11:34pm 
@Tchernobill Ahh sweet glad i don't need to be stressed around my bike lol
Tchernobill  [author] 15 Apr @ 10:29am 
@ hippie3c damage bug is corrected since april 9th
hippie3c 15 Apr @ 12:27am 
By reading the comments i lucked out with my 8 month character by having damage from vehicles turned off
Dr. Quackers M.D. 8 Apr @ 11:40am 
Motorcycle is a deathtrap get to close and it will kill you. Absolutely ruined a good run, thankful i dont get pissed about dying in this game no matter how much i accomplish and loose. But yea please fix the fact that standing to close to or touching the motor cycle when not riding will kill you
tilarium 21 Mar @ 7:40am 
"Waveruiner is not available (and even less tuned), Aquatsar being not available either."
13SoKy12 21 Mar @ 7:38am 
what is the name of Jetski for spawn?
Wesch 13 Mar @ 12:52pm 
@Tchernobill no. only workaround is to turn off vehicle damage to players, as far as I know
Tchernobill  [author] 13 Mar @ 12:01pm 
@Wesch have you fixed it ?
Wesch 13 Mar @ 8:41am 
Still haven't fixed the motors doing damage to you while stationary with the engines on?
tantanix01 5 Mar @ 11:46pm 
can u tow this onto cars
Cobraa0071 5 Mar @ 12:45pm 
I noticed that if the settings are set to damage from cars, the character will take damage when standing next to a running and stationary motorcycle.
Cash 24 Feb @ 9:41pm 
@tilarium Maybe. Although when the character hops on a motorcycle, first few seconds of the animation seem proper. But when the animation finishes the character simply sinks in, legs and low torso somewhat merging with the motorcycle.

Also idk if it's intended but if you try turning on a motorycle it won't exactly turn the front wheel or even tilt the vehicle, instead if just turns stationary. looks really goofy lmao
Ryltar 24 Feb @ 6:05am 
For people having problems with vanishing UI and/or Map here is simple fix for it:
Go to Users>Your Name>Zomboid>Lua>Layout.ini.
Find miniMap0 line,there will be visible line and change it from false to true.
You probably have it on true if you are reading this so change it false,save and then on true and save again.
Helped me on 3 different occasions and 3 different saves so maybe it will help some people.
tilarium 23 Feb @ 2:41am 
@Cash I think the sinking into the ground is a vanilla thing. It doesn't seem to affect vanilla vehicles, but it does many other items when placed on the ground or on other items like tables and (what I first noticed it on) the footlockers.
Cash 23 Feb @ 2:24am 
Lots of bugs in build 42. Motorcycles phase through the ground while parker (probably affects other KI5 vehicles to sink the same way). Game can't even determine where the BEHIND of the motorcycle is, resulting in bugs.

Animations are not synced properly, immersion killer mod
Albert 22 Feb @ 3:02am 
using Better Car Physic with this mod makes the bikes, quads too fast. could you fix it please?
☾.࣪ᴺᴷ ☾ Matth 21 Feb @ 2:29pm 
how i spawn the vehicles from te mod
⌬ classic 20 Feb @ 4:00am 
It’s about time to get back on fixing, if you port a mod with average 4 days between hotfix, at least tell to people you need some time.

It’s been a month without any info, need to check workshop guidelines.
La__fonzi 17 Feb @ 10:18pm 
about 100hrs of game play with this mod on and never seen a single thing from this mod. did not have any errors that other were encountering though either
ДАША БРАХМАН 16 Feb @ 9:51pm 
Dashboard dissappear on all vehicles due to this mod, hope gets fixed soon!
Log:
`attempted index: setVehicle of non-table: null
function: onEnterVehicle -- file: ISVehicleDashboard.lua line # 608 | Vanilla
Callframe at: se.krka.kahlua.integration.expose.MultiLuaJavaInvoker@bb797d2d
function: perform -- file: ISEnterVehicle.lua line # 51 | Vanilla
function: perform -- file: AMC_Hack_Enter_Exit_Vehicle.lua line # 97 | MOD: Autotsar Motorclub v.1.02
Dani Torre 16 Feb @ 9:03pm 
Yeah, I have the car dashboard and minimap bug too :(
tilarium 11 Feb @ 1:21am 
Description. Bugs section. 6th bullet point.
kaka 11 Feb @ 12:56am 
where can i found the jet ski?
Alx Skoll 7 Feb @ 4:25am 
My legs move while I'm riding the motorcycle, it looks strange. Does the same happen to anyone?
Well, I'm also using the pear-shaped body.
NivekRkain 4 Feb @ 9:15pm 
I was hit by a parked motorcycle, with no one on it
Nomad 3 Feb @ 1:40pm 
Only real big issue I've noticed thus far- when Finding a Motorcycle (assuming all the vehicles form this mod) for the first time, I ran away from the area and slept in a bed on the other side of town- effectively unloading that chunk- and when I went back for the Motorcycle, it was still in the general area, but had jumped around where it was parked.

I.E. One day it would be in the parking spot I found it, the next it was 10 feet forward, the next it was 20 feet backward, and finally i came back one day to put gas in it and take it? and it have moved itself somehow INSIDE the back of a pickup truck and was unable to drive off the back even after I managed to fill it with gas and somehow get on it.

Otherwise, the bikes just feel a tad, stiff atm. Not terrible, just rigid. Great to see this mod back, still intent on using it just mindful of where I leave my bike*

TLDR: Vehicles seems to jump around from there initial spawn points upon discovery and reloading of the area*
Hotaninja05 31 Jan @ 2:09pm 
@tilarium ah thanks man I appreciate the info.
tilarium 31 Jan @ 7:29am 
@ Hotaninja Yamama Waveruiner. BUT as per the description, "Waveruiner is not available (and even less tuned), Aquatsar being not available either."
Hotaninja05 31 Jan @ 7:25am 
What is the name of the jet ski so I can spawn it in? Thanks.
M0h1t0 {LTU} 31 Jan @ 6:42am 
Same as @Adiict . Mod disables Car HUD. disables minimap (don't know how that's connected). Can*t open car hood. with it disabled everything works fine.
SDgamer 30 Jan @ 1:40pm 
I don't know if you can but, for the motorcycles can you add an upgrade where we can attach backpacks on the sides of them? While not the best of movies, in one of the old Resident Evil live-action movies one of the gals has a motorcycle where she attached two backpacks on the sides of it
NeonScreams 29 Jan @ 9:41pm 
@Mitchel - Don't use AutoSort for the Mod Order. Its very inaccurate.
Wesch 29 Jan @ 11:03am 
can you fix leaving the engine on and standing close to the motor damages you significantly
Adiict 27 Jan @ 7:31pm 
Hi guys, im having an issue since the last pz patch. I cannt see the cars HUD. From the game the mod that is suggested as the problem its Autotsar Motor Club B42 so.. if i disable it the HUD works. IDKw
courtney 27 Jan @ 3:15pm 
i left my bike parked and on. my pig walked into the front and immediately died, rip
frogpee 25 Jan @ 6:39am 
Just another opinion on the ATVs, would be cooler if they could pull small trailers
irrelevantredundancy 24 Jan @ 10:58am 
Sorry for all the messages, but I have an update. When the 1970 White Freightline COE is added it pulls Tsar's Library in front of it. This makes Tsar'sLib the number two mod for the whole list and the Freightlines number three.
irrelevantredundancy 24 Jan @ 10:30am 
I thought there was a file somewhere that I could tweak that, but I can't find it.
irrelevantredundancy 24 Jan @ 9:49am 
For me, the auto sort function wants to put Autotsar Motor Club before Tsar's Library which is disabling the ability to save a sorted list.
Lewi 23 Jan @ 8:37pm 
As recommendations for quadbike, it would be good not to fall when touching a small plant, to be able to see from afar since it has no windows, and that the quadbike does not stop suddenly when I stop pressing the W but slides like cars.

And it happens to me that when I fall down by a mini bush and get back driving, the quadbike inevitably accelerates as I get up.

I didn't try motorcycles very much because they turned very slowly

My personal opinion, what u think? :mhwgood:
Karmesh 22 Jan @ 1:59pm 
I think there's too much loot in ATVs found around in the world. Even on super low loot settings, every ATV will have like 5-6 melee weapons, bombs, and sometimes 2-3 duffels completely filled with food.
MelodyIV 20 Jan @ 1:00pm 
these bugs are hilarious ↓
Wilhelm 20 Jan @ 12:07am 
LEAVING THE MOTORCYCLE WITHOUT SWITCHING OFF THE ENGINE WILL CAUSE CONTINUOUS, POTENTIALLY DEADLY, DAMAGE.
RIDICULOGAN35 19 Jan @ 2:26pm 
loading and unloading a motorcycle onto the trailer deleted the wheels
tilarium 17 Jan @ 9:18am 
That's an old bug/issue from B41. It did get resolved but I don't know how. Looks like it's back again.
MrTea777 17 Jan @ 9:10am 
I'm not sure if I'm having a mod conflict. If I don't turn a motorcycle off before exiting, it will continuously damage me when I'm standing right next to it. Has anyone else encountered this?