Total War: WARHAMMER III

Total War: WARHAMMER III

AI Golgfag Play Fix
15 Comments
Incata  [author] 24 Jul @ 4:12am 
@Kevin @[iDk] 獳砯 The Rise 慲敭 :steamhappy::lunar2019wavingpig:
Kevin 23 Jul @ 9:29am 
Thank's work perfect for me
@Incata Big thanks , Bro!
I.Nacho.I 25 Mar @ 12:23pm 
I dont know but apparently any caps in file names break mods. I was just looking through my mod list and trying to fix it when i found this out so ima just wait till mods are updated again
Incata  [author] 25 Mar @ 12:16pm 
@I.Nacho.I but they have patched it?
I.Nacho.I 25 Mar @ 12:05pm 
It no longer works ctd
Incata  [author] 9 Mar @ 9:08am 
@XIII07 I should do it, but since they didn't do it with Changeling, it's likely they never will. By the way, if anyone wants this faction to do something in the campaign, I recommend the mod Regular Cities for the Changeling https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=3126735593
XIII07 9 Mar @ 4:09am 
Feel like this should just get imported by CA straight away, rather than have a dead MAIN faction.
Incata  [author] 6 Feb @ 9:53am 
@Rayki :steamhappy:
Rayki 6 Feb @ 9:35am 
good mod:steamthumbsup:
akeean 14 Jan @ 7:26pm 
They initially wanted to but whenever they made a jira ticket about it, the system flagged his name over his last three letters and deleted the ticket.
Incata  [author] 14 Jan @ 3:48am 
@2Scribble The character can do things, but since he doesn't have an initial war, he won't do anything until he declares war or has war declared on him, and by that time, it will probably be too late. I just gave him the two things he was missing.
@MjauMix @Sin :steamhappy:
2Scribble 13 Jan @ 4:42pm 
Can't believe that CA didn't implement *something* for this poor fucker to do xD
MjauMix 12 Jan @ 2:24pm 
clever
Sin 11 Jan @ 12:08pm 
+ Like :steamthumbsup: