Hearts of Iron IV

Hearts of Iron IV

Vanilla Navy Rework EAW Compatch
20 Comments
SolidSpaceDisk  [author] 4 Jun @ 7:13am 
don't want to edit more gui
QueenSalmon 4 Jun @ 4:05am 
Sorry to bother you again, SSD. Any chance you could up the Dockyard limit for Capitals? Other mods that do this seem to work well enough for screens, but Capitals remain at their stoical 10 Dockyard limit.
FoxySkies 2 May @ 10:54am 
@SolidSpaceDisk

Alright thanks, man, take your time.
SolidSpaceDisk  [author] 2 May @ 10:31am 
I will update it tmr which may break some existing ship design
FoxySkies 2 May @ 10:20am 
@SolidSpaceDisk

Vanilla Navy Rework updated, should I wait for you to patch their changes onto here or am I good to play with the compat mod?
SolidSpaceDisk  [author] 22 Apr @ 10:10am 
I cannot find any problem, take a screenshot
Lord Wahu 22 Apr @ 6:30am 
It appears one of the techs is set to the wrong year. I don't have the game open now, so I might be using the wrong word, but radio controlled projectiles (the one on the bottom left of the Cruiser section) says it's 9000 days ahead of time, which probably means its research date is still set to the vanilla timeline
SolidSpaceDisk  [author] 18 Apr @ 9:51pm 
You really should look at how base game vnr work before bothering new technology developer or me.
Tal'Raziid 18 Apr @ 9:44pm 
Did ship missiles get moved elsewhere in VNR? Asked the New Tech dev where they should be and they're not there (they said in the Upper Right of Naval Support
Tal'Raziid 18 Apr @ 6:57pm 
Gotcha! Thanks, SSD, you're a real one
SolidSpaceDisk  [author] 18 Apr @ 6:21pm 
someone who played hippo many time suggested balance. He has already recommended to add more submarine to match other navy. Equestria should have biggest navy though
Tal'Raziid 18 Apr @ 8:59am 
Anyone noticed hippogriffia starting with a bit smaller navy with this? NOt sure if its just this mod specifically, just starting here
SolidSpaceDisk  [author] 16 Apr @ 7:10pm 
VNR use a special system to replace starting navy, unlike tank designer and air designer counterpart, which allow it to continue working without updates.
Eternal Daemon 16 Apr @ 2:28pm 
@SolidSpaceDisk do your patches work with the most recent update? I saw in the patch notes that there may have been some map edits, and I don't know enough to know if that can cause problems if there are country specific things in a mod.
SolidSpaceDisk  [author] 14 Feb @ 8:55am 
yes
Cannon_Fodder 14 Feb @ 7:38am 
I'm assuming this works with your other mods too?
OfficerOfficer 19 Jan @ 9:58am 
I used to pray for times like this
rain 14 Jan @ 4:09pm 
let's gooo
now if only EaW wasnt pure blob continents and navy was relevant
Raven 12 Jan @ 8:44am 
good lord that was fast, lol I wasn't expecting to wake up to this today