Left 4 Dead 2

Left 4 Dead 2

Laser sight and ammo refill upgrades
21 Comments
Pwnage Peanut 2 May @ 11:04pm 
Just realized I didn't link the other HUD icon as well

lmao
Pwnage Peanut 24 Feb @ 10:20am 
Pwnage Peanut 23 Feb @ 5:54pm 
I gotta say, this is severely underestimated and a very creative use of the underwhelming vanilla ammo upgrades.
Geebanger0  [author] 22 Jan @ 3:03am 
yeah i will when i got time
SahaPuhicka2006 22 Jan @ 2:25am 
Hi, can you make a separate mod for ammo? One that replaces only the incendiary ones
Miiukade 19 Jan @ 5:20pm 
Sure that works.
Geebanger0  [author] 19 Jan @ 5:19pm 
If I make it one mod, someone else will ask for the same thing but with ammo instead. Rather than release every combination as a separate mod I’ll just have each part available so people can make their own combos
Miiukade 19 Jan @ 3:59pm 
Yeah or you could make it one mod where explosive is the .50 cal mounted gun and incendiary is the ammo pick up. I suppose it's up to you whether you split it into one mod or two.
Geebanger0  [author] 19 Jan @ 2:16pm 
Oh so you just want them separated so you can have the ammo pack on it’s own?
Miiukade 19 Jan @ 8:53am 
Would you be willing to make a version of this where the incendiary rounds will be the one time ammo pick up, and the explosive rounds will spawn the .50 cal like in the other mod? If possible do you also think you could make it so you move slower when carrying the .50 cal?
Spykitty358 18 Jan @ 10:59pm 
exactly, plus i always felt that explosive rounds on shotgun feels more like a downgrade then an upgrade since it doesn't change the damage values much. But it's a funny stagger tool
Geebanger0  [author] 18 Jan @ 10:25pm 
yeah i always found ammo upgrades to be either useless or overpowered, and nobody ever saves them to deploy later since why would you give up your medkit for 1 upgraded clip?
Spykitty358 18 Jan @ 10:22pm 
definitely an interesting mod, i always liked the Laser sight one. Ammo upgrades are neat but i feel are very niche and not that great in the long run. So having something like this is really nice
Dex 17 Jan @ 10:47pm 
I love this, get into my horror modpack this instant.
JustMadMan 16 Jan @ 11:14am 
It would be nice if they didn't replace the ammo boxes, but were like custom models.
Geebanger0  [author] 14 Jan @ 10:30am 
- Depleting ammo packs isn't even remotely similar in terms of how it works, how it effects gameplay, and even the concept itself.

So no, I did not copy paste someone elses work and slap another mod on top of it
Geebanger0  [author] 14 Jan @ 10:30am 
If you're curious, here's everything that's different

- I made my own textures (instead of having someone else do it)
- It replaces both ammo packs at once (something I can see being requested in the comments of the deployable laser/ammo mods, but doesn't seem to have been done), and it does so specifically to fix the balance problems with the vanilla ammo upgrades
- The laser upgrade works completely differently to deployable lasers. Deployable lasers works by spawning a laser sight pickup at the location of a deployed upgrade pack, then deleting the pack. My laser upgrade mod works by retexturing the deployed upgrade pack, removing the upgraded ammo from a players weapon when it's used, and then running a GiveUpgrade function to add the laser to their gun. There's also another part of the code that forces the player to switch to their primary when using the upgrade, which doesn't happen with deployable lasers.
Geebanger0  [author] 14 Jan @ 10:10am 
no

because i didnt know hed even made a deployable ammo mod

and the one you linked is an entirely different concept

and his deployable lasers makes a permanent laser spawn, not a limited use one
yoru 14 Jan @ 5:31am 
did you just copy paste chimichamo's deployable lasers and ammo and slapped this on top? https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3332683407&searchtext=single+grab+ammo
Hey, Mister!!! 13 Jan @ 6:30am 
also refills grenade launcher ammo , and if you have the reload scripts, the m60 too
Kelwin 13 Jan @ 2:16am 
I've seen a lot of people replace the og deployables but so far I've never seen anyone combine them, like explosive rounds + ammo or incendiary ammo + laser sights