Rain World

Rain World

Motion Sounds
48 Comments
farge_goty  [author] 20 Apr @ 4:01pm 
yes
<color=#FFFF00>Spiritrain 20 Apr @ 7:42am 
does this work with current vers?
farge_goty  [author] 19 Apr @ 5:09am 
I'll think about adding this
the local yeek 18 Apr @ 8:50am 
i want to change slugcat fall sound to "WAWAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA" so i can hear him scream as he falls
maggotz890 31 Mar @ 5:18pm 
this mod is ravioli approved
Raene 15 Mar @ 12:40pm 
Daddy Long Legs loves this mod
RConQ 2 Mar @ 10:01am 
Sensational:rwslugcat:
Your adverage crk fan 28 Feb @ 10:06pm 
LET IT OUT *sniffle* LET IT OUT.. *inhale* AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA- AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA-
farge_goty  [author] 24 Feb @ 10:51pm 
да пизнет
wargentym 24 Feb @ 6:39pm 
Нет? Жаль:slugcatdead:
farge_goty  [author] 24 Feb @ 7:30am 
нет
wargentym 24 Feb @ 6:51am 
Мяу
farge_goty  [author] 13 Feb @ 6:38am 
I fixed it, it wasn't because of the warp menu, it was because if sounds intensity is higher than 70 then it starts to get silly
Naugam 13 Feb @ 4:22am 
With Warp Menu active, the sound is broken (random sounds play at random times, such as maximum wind intensity while standing still).
Danchi 11 Feb @ 1:08am 
pair this with Half-Life walking SFX and you get yourself good movement sounds
Ruffles 24 Jan @ 11:28am 
SOOSH
SecretlySomeLightbulb 22 Jan @ 11:59am 
i absolutely love this it makes the game so much more immersive ^^
i think its conflictin with something. My game loading locations much muuuuch longer.
farge_goty  [author] 18 Jan @ 6:19am 
should be fixed now
Naugam 18 Jan @ 2:43am 
Enabling MSC allows sounds from your mod to play; otherwise, they will be absent
Naugam 18 Jan @ 2:27am 
Rain Meadow, Revivify Meadow, Add Inv to Campaign Select, Blood, Cutscene Slugcats, Dress My Slugcat, Motion Sounds, Sharpener, Testing Arenas, YIPPEE BACKFLIPS!, The Seer, Scorched District, Necropolis, Gray Urban, Gilded Sanctuary, Arid Barrens, Chasing Wind, X64 World, Moss Fields, Far Shore, The Mast, Pilgrims' Ascent, Badlands, Luminous Code, Shrouded Assembly Code, The M4rblelous Entity Pack, Lunacy, RegionKit, Fisobs, Custom Regions Support, SlugBase, POM, Merge Fix, ModTags, X64 World Watchdog, Rain World Remix
farge_goty  [author] 18 Jan @ 1:51am 
what mods do you using?
Naugam 18 Jan @ 1:40am 
No exceptionLogs.txt in the game folder
farge_goty  [author] 17 Jan @ 12:13pm 
it should be looped perfectly!!11111!!!!1
Jeremiah12198 17 Jan @ 12:10pm 
well, you could remove like 4 minutes and 30 seconds from that sound file, but its fine
farge_goty  [author] 17 Jan @ 12:09pm 
underwater sound size is 80 mb... but that's the most suitable sound that I found
Jeremiah12198 17 Jan @ 12:08pm 
that really does not have to be 90mb
farge_goty  [author] 17 Jan @ 12:06pm 
no, I added my own sounds and did not use from rain world (because Naugam says that mod does not work without msc)
Jeremiah12198 17 Jan @ 11:52am 
also how is this 90 mb did you forget to remove vs files or something
Jeremiah12198 17 Jan @ 11:52am 
@Chaos101! he made a sound right, and then right, it plays, right, most likely it increases with volume based on resolution, right and then he compiled it in visual studio most likely
rivulet go ploink 17 Jan @ 8:28am 
How did you even make this???
farge_goty  [author] 17 Jan @ 6:40am 
can you show exceptionLogs.txt (if its exists) in rain world folder
Naugam 17 Jan @ 5:42am 
The version is 0.3.10 in Remix. I have resubscribed before testing
farge_goty  [author] 17 Jan @ 5:38am 
Maybe you are using old version
farge_goty  [author] 17 Jan @ 5:37am 
Can you show the logs
Naugam 17 Jan @ 5:02am 
Still does not work for me :(
farge_goty  [author] 16 Jan @ 8:13pm 
now it should work without msc
farge_goty  [author] 16 Jan @ 7:31pm 
It's probably because of the wind sound, I'll fix it
Naugam 16 Jan @ 3:52pm 
Does not work without MSC :slugcatdead:
Gekri 16 Jan @ 9:36am 
its just da salt:steammocking::steamsalty:
rivulet go ploink 16 Jan @ 8:11am 
cool :0
L4ut4r0 15 Jan @ 4:32pm 
this is actually genius and so satisfiying i didnt know i needed it before seeing the video
TommyBunz2447 15 Jan @ 1:11pm 
This mod should honestly be in the actual game??
farge_goty  [author] 15 Jan @ 2:30am 
@Wipple okay I will add configuration menu
Wipple 15 Jan @ 2:21am 
it's a really good idea! but I wish it was a bit configurable, like configure at which speed the motion sounds start! but such a great mod! :D
Steven Legstrong 14 Jan @ 2:16pm 
Slugcat dragging asmr :ChaHaHa:
TheLazyCowboy1 14 Jan @ 12:41pm 
Tastefully subtle.