tModLoader

tModLoader

DPSPanel
36 Comments
Erky  [author] 20 Jun @ 3:27am 
Hi @Velcz, thanks for your comment.

This was my first mod, the netcode implementation is very naive to say the least. I dont have any plans to rewrite this mod at this time unfortunately :(
Velcz 19 Jun @ 1:55pm 
Hey! Pls optimize the netcode for this, it sends a ridiculous amount of packets on multiplayer. Is it trying to sync every single point of damage done? maybe just have it send a packet every second or two and keep track of how much damage has been done in that time :) super helpful mod tho!
thepresuid 13 Jun @ 5:03pm 
Hi for some reason when I want to enter config my game crashes. I don't have any other mod enabled.
Erky  [author] 3 Jun @ 11:54pm 
Will do @BlockCrusader, thanks again!
BlockCrusader 2 Jun @ 11:31am 
Just stumbled upon this and was like "Hey, what are my themed UI bars from Block's Combos doing here?"
...and then I noticed you sent a message asking about using them like 2 months ago

At any rate, it's all good; my fault for not noticing your message back then.
You're OK to keep using the bar themes in this mod, though a little credit in the description would be appreciated :steamthumbsup:
TopFox6 26 May @ 4:51am 
hey could u add a feature that show the equipment of other players that would be super helpful
Erky  [author] 25 May @ 7:08pm 
The position now automatically saves :)
Also possible to target dummies now!
Katora Noku 9 May @ 1:42pm 
Great mod!!! I leave here my suggestion for a future update, some way to save the position of the window, because every time having to readjust the location is kind of annoying.
Demandred 25 Apr @ 1:26pm 
Great job Erky. Love this mod. I would like to request that you add in a config option perhaps that will allow us to utilize this outside of combat on target dummy's, super dummy from Calamity, etc, as well as anything outside of boss enemies. It would be really handy to test different setups under the calm of not being in combat. Otherwise great job! Keep it up.
Glade (Valorant Sucks) 14 Apr @ 7:52pm 
You can tell a lot of time went in to this mod, love comparing damage with friends on multiplayer!
Malodex 14 Apr @ 10:23am 
absolute legend
thanks for fixing my bug
Taylan 12 Apr @ 8:20am 
Whoa nice update
Erky  [author] 11 Apr @ 7:14pm 
Hi Malodex, fixed it.
Also added bar themes and overall made the mod look nicer!
Malodex 8 Apr @ 3:19pm 
it seems when fighting any thorium boss your cursor dissapears
Erky  [author] 8 Apr @ 2:43pm 
Hi NeinDao. It works on all bosses. That is an interesting idea, I will look into it.
NeinDao 8 Apr @ 1:21pm 
does this only work when fighting bosses? cant get it to work on target dummy. would be nice to compare dps from different setups outside of real combat
雨夜 5 Apr @ 12:10pm 
May I ask if it is possible to add the function of adding the percentage of damage caused by each player in multiplayer games?
Knight 4 Apr @ 2:13am 
thank u Erky for fixing it :steamhappy:
Erky  [author] 1 Apr @ 5:48am 
Thanks Knight, fixed it.
Knight 31 Mar @ 11:54pm 
i get "god mode enable when enter world" whenever i start a new run. That makes it not fun to play when enemy can't hit me at all. I can't find a way to turn that off in the config of this mod
Erky  [author] 31 Mar @ 9:26pm 
Fixed the issue ghOOler was referring to along with some additional miscallenous improvements, the mod is now updated to v0.5
HUMANTANK 30 Mar @ 8:36pm 
Does what ghOOler said still true or has the mod been updated?
Erky  [author] 22 Mar @ 7:55am 
Check the config, the panel is fully customizable
Grephi 15 Mar @ 2:17pm 
Is it possible to anchor it so I dont accidentally move it somewhere?
Ryu 4 Mar @ 5:57pm 
That looks soo cool :8bitheart:
ghOOler 2 Mar @ 5:57pm 
It unfortunately records all damage done as the weapon you're currently holding, which is not always true. I did a lot of different damages in the test I did, with summons, sentries, offhand magic weapons, and it did not record the damage appropriataly. Hope its fixed soon because I loved the idea and the interface and the fact that it works in multiplayer. Thanks for creating this up to this point. I hope it can get even better.
JabZ 2 Mar @ 1:59am 
Perfect!
Erky  [author] 1 Mar @ 3:28pm 
Yes, it supports all weapons :)
JabZ 28 Feb @ 8:42am 
Does this work with summon damage?
ColdEggyBites 18 Feb @ 6:34pm 
...interesting i might use this
Erky  [author] 18 Feb @ 2:42pm 
Sure, the mod supports showing the damage for every weapon for your own player in both singleplayer and multiplayer
Vampychan🛐 14 Feb @ 6:14pm 
Is it possible that only showing the DPS from player self? Not really want to compare to other's, only want to check that which weapon is better since im a Summoner.
Erky  [author] 25 Jan @ 12:20pm 
Added multiplayer support
Jbmalone35 25 Jan @ 11:34am 
Very nice mod, only issue is you cannot move the ui for it. It's blocking the first 2 slots in most chests.
Erky  [author] 19 Jan @ 5:43pm 
Thanks
Supreme Maid Calamitas 19 Jan @ 2:26am 
woah nice update!