Elin
Omega's Equipment Merchants
22 Comments
Omega  [author] 30 Mar @ 6:57pm 
@ZLC32
感谢报告这个 bug,我正在修复中。
ZLC32 30 Mar @ 6:48am 
添加增加装备种类的MOD,商店会无法显示全部商品,并提示“道具溢出”
DLDDU 9 Feb @ 11:16pm 
Thank you for providing an answer and even guessing what mode this might be. I am truly grateful for your efforts in creating such a wonderful mode, and I sincerely wish you a great day!
Omega  [author] 9 Feb @ 7:16am 
@DLDDU
My mod does not add the "Living" enchantment. It is likely from Panda's Living Weapon Mod.

제 모드는 "생명력" 인챈트를 추가하지 않습니다. 아마도 Panda's Living Weapon Mod에서 온 것일 가능성이 높습니다.
DLDDU 8 Feb @ 11:01pm 
Thank you for the mod! May I ask a quick question? Did you add an enchantment called "Alive" to weapons or armor? It has levels and XP, but I’m unsure how to level it up. If it’s from your mod, could you explain how? Thanks to you, I’m enjoying the game without constant save/loads and having fun collecting items comfortably. :) P.S. I might’ve used a translator, so this might sound odd!
jakenorth 7 Feb @ 7:20am 
thank you!
Omega  [author] 6 Feb @ 10:30pm 
@jakenorth
It will be fixed in the next Custom Whatever Loader mod update.
Omega  [author] 6 Feb @ 10:04pm 
@jakenorth
Overflowing? Are there are too many items? I'm on the stable version.
jakenorth 6 Feb @ 10:02pm 
There have been frequent occurrences of the armor merchant's inventory overflowing due to your mod. It would be helpful if you could check it.
Omega  [author] 31 Jan @ 8:50am 
@sss7112240
AdventureCreator 模组会与 Custom Whatever Loader 商人 冲突,所以你需要选择其中一个。

AdventureCreator mod will conflict with CWL merchants, so you'll need to choose one.
sss7112240 31 Jan @ 7:12am 
抱歉造成困擾 . 我發現是 AdventureCreator 會造成衝突 讓MOD商店變成普通雜貨店 連 BGM MOD 都會衝突
Sorry for the inconvenience. I found that AdventureCreator will cause conflicts, turning the MOD store into a normal grocery store. Even the BGM MOD will conflict.
Omega  [author] 28 Jan @ 5:50am 
@sss7112240
如果物品顯示錯誤,請嘗試取消訂閱 Custom Whatever Loader 模組,然後再次訂閱。
sss7112240 28 Jan @ 12:42am 
不知道是不是應為 Custom Whatever Loader 更新導致 賣的東西變成雜貨
Omega  [author] 21 Jan @ 8:56pm 
Added a new setting to adjust item costs in the shop using a configurable cost multiplier. This setting can be modified in the configuration file and defaults to 1 (no change).

店内のアイテムコストを調整できる設定可能なコスト倍率を追加しました。この設定は設定ファイルで変更可能で、デフォルトでは1(変更なし)に設定されています。

新增了一个设置,可使用可配置的成本倍增器调整商店中的商品价格。此设置默认值为1(无变化),可在配置文件中修改。
Omega  [author] 21 Jan @ 8:16pm 
@OttersHoldHands
I'll start working on it.
OttersHoldHands 21 Jan @ 7:44pm 
A cost multiplier would be great as I would make them cost 200-400% extra just because they are mostly very strong items and rare.
Omega  [author] 20 Jan @ 9:58am 
@OttersHoldHands
I think the cost is vanilla calculations. The speed ring is so expensive already. I could add cost multiplier as a config setting.
OttersHoldHands 20 Jan @ 1:57am 
Is it possible to have the weapons they sell cost a lot more of scale much slower?
Omega  [author] 18 Jan @ 6:10am 
@peepusiman6
すみません、そのバージョンをプレイしていません。新しいアイテムがありますか?
daikawa 16 Jan @ 9:34am 
ありがとうございます.
Omega  [author] 16 Jan @ 6:12am 
@daikawa
ご意見ありがとうございます。素材を竜鱗から装備のデフォルト素材に戻しました。
daikawa 16 Jan @ 4:34am 
ダイヤやエメラルド,水晶といった竜鱗以外の素材の装備も販売されるようにしてはいただけませんか.