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Flak 36 - sound of reloading is to the left of the player (is it intended like this?)
M1, Flak 88, QF 6-pounder, Type 94, QF 17-pounder, 53-r, ZiS-2, ZiS-3 - sound of a shot fired to the left of the player
Browning 1919 - does the sound of overcharging overload the system? At least it "cuts" in my headphones, as if there is an overload.
Browning M2 - 105 rounds after reloading? Why?
Type 92, Vickers Mk 1 - sound of the recharge is broken, it is played after the recharge, to the right of the player (on the left there is complete silence in the earphone)
well either way, this is really damn cool!
until then, it does make sense to make combat vehicles
-vanguard soldier with a becker shotgun in the pacific in 1943