Sea Power

Sea Power

The Gauntlet - Arleigh Burke mod
20 Comments
justinkelleher 18 Apr @ 5:51pm 
Oh look at that, I managed to do the anchor chain update!! Victor is as discussed below already dead and half buried on the sea floor.
justinkelleher 17 Apr @ 7:28pm 
NVM, I just watched the youtube. Not sure I am that capable a computer person...
justinkelleher 17 Apr @ 7:23pm 
Same issue for me. I only have the 2 civilian ships, not sure what I am supposed to do.
mistergoblin 16 Apr @ 11:46am 
I'm getting the same with the dead Victor II. In my game, it's embedded in the seafloor, rather than sitting on top. Maybe its depth is set too low in the editor?
Stealth17  [author] 25 Mar @ 12:29pm 
@boombod @littlegrasshopper: that's weird. I'll look into it.
boombod 25 Mar @ 9:11am 
Hi Stealth, same remark as littlegrasshopper for me . At start of the scenario, 1 Victor 2 SSN is already destroyed near the targeted area .
littlegrasshopper 11 Mar @ 12:02am 
Hi Stealth, I think the mission may be broken, because when I start the scenario, there's an already destroyed USSR Victor 2 SSN near the area that I need to go to. Is this supposed to be dead already?
Zampe 2 Mar @ 2:55pm 
It seems like everything is ok now, I had some kind of update at the workshop, and it seems to have been resolved.
IceWalloh 1 Mar @ 5:21pm 
I'm seeing the same missing texture file as Zampe has posted. I'll just pretend it's the Ice King's ship
Zampe 26 Feb @ 10:29am 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3434739201

@Stealth17 - on Gridley DDG-101 (Oscar Austin) textures missing. All other ships are rendered as they should be. Look at the picture from the link above
Dirtweasle 24 Jan @ 5:55pm 
@Stealth17 - Thanks, I missed that.
Stealth17  [author] 24 Jan @ 12:34pm 
@Dirtweasle - did you follow all the steps for the Arleigh Burkes? They are NOT a simple download and install. You have to set up Anchor Chain manually with downloading things from Github. Instruction here: https://www.youtube.com/watch?v=26hVnPJYZM0&t=1046s
Dirtweasle 24 Jan @ 11:31am 
Only two merch ships show at scenario start. I have all the required mods downloaded and installed. Is there a special load order I need to enable? Known conflicts I should look for? other??
Cmdr. George Rockwell 22 Jan @ 3:57pm 
@Zenitchik シ - This mod/mission literally lists the "required items" in order to use it on the right hand side of this landing page.
Zenitchik シ 21 Jan @ 5:02am 
@Stealth17 yeah, most likely either NTU or Arleigh mods are causing this (both have entries for SPY-1 radar). I wanted to warn people that mission as it currently is, won't go as expected due to significant underperfomance of radars. Also Victor III in my case was sunken immediatly after mission start near the west coast of Africa. Played mission about 5 times and it happened everytime so look into it please!
Stealth17  [author] 19 Jan @ 11:35pm 
@Kirby - my bad. Corrected.
KirbyMirror2 19 Jan @ 7:18pm 
@Stealth17 You're missing the _info.ini for this item.
Stealth17  [author] 19 Jan @ 12:46pm 
@Zenitchik - That's Arleigh Burke mod. This scenario just uses the ship.
Zenitchik シ 18 Jan @ 2:00pm 
Something really wrong with radars on this
RawMouse 18 Jan @ 7:36am 
Not included in the mod manager after download